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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Linear debayer vs. OLPF effects

Brett Harrison

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I couldn't find anything in the manual:

When debayering/outputting to a linear format like DPX, where each code value scales linearly to the radiant power of the scene (terminology is perhaps off) what does it mean to have a 'Highlight' OLPF?

I guess I could also ask why if, RG4 is unchanged between OLPF choices, how does STHL handle highlights better when linear CMOS values are mapped according to a gamma transform?

Thanks.
 
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