Brett Harrison
Well-known member
I couldn't find anything in the manual:
When debayering/outputting to a linear format like DPX, where each code value scales linearly to the radiant power of the scene (terminology is perhaps off) what does it mean to have a 'Highlight' OLPF?
I guess I could also ask why if, RG4 is unchanged between OLPF choices, how does STHL handle highlights better when linear CMOS values are mapped according to a gamma transform?
Thanks.
When debayering/outputting to a linear format like DPX, where each code value scales linearly to the radiant power of the scene (terminology is perhaps off) what does it mean to have a 'Highlight' OLPF?
I guess I could also ask why if, RG4 is unchanged between OLPF choices, how does STHL handle highlights better when linear CMOS values are mapped according to a gamma transform?
Thanks.