Welcome to our community

Be a part of something great, join today!

  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Lighting a warehouse

Joe Cage

Well-known member
Joined
Jul 9, 2016
Messages
330
Reaction score
1
Points
18
Hello,

I will be shooting a commercial in this location next week.
a0kvwj.jpg

In the back end there. So the production team will dress this set as a car sales dealership. It has white walls and some roof windows and fluorescents lights. I have not visited the location, but I guess the fluorescents will cause flickr so I will not use them.
So I will try to use only the natural light coming in from top. I do have a quasar science crossfade and a aputure LS1 with a softbox and a reflector(shoot through).
As the walls are white I will try to avoid to light them, and instead just light the actors if needed.
Did I miss anything here? Or suggestions?

thanks!
 
Unless the fluorescents are very old (magnetic ballasts) I don't think they'd cause flicker. I think electronic ballasts have been the norm for quite awhile and the frequency is quite high (north of 10,000 Hz).
 
I saw some new pictures, there are no fluorescents it is a roofwindow. And some thungsten lights(which I will not use). I will check on location, I probably need to fill in the the eyesockets with some bounce of a reflector or a fill light from a quasar science or aputure LS1S with softbox.
 
Back
Top