Blair S. Paulsen
Well-known member
- Joined
- Dec 28, 2006
- Messages
- 5,503
- Reaction score
- 34
- Points
- 48
- Location
- San Diego, CA
- Website
- www.alacritymedia.com
The need, ...
The need, ...
Now that the firmware has been through a few iterations, do we know the max data rate for Komodo HQ?
Since the introduction of RED MiniMags, 300MB/s has been the hurdle to clear. Not sure what the maximum read speed of a MiniMag is, but I have yet to see sustained reads over 400MB/s. Like many other RedUsers, I've been using external SSDs that can R/W @500MB/s as my preferred media for working files.
Going forward, what is the minimum R/W speeds for storage solutions sufficient to keep up with Komodo R3D media? The Angelbird CFast 2.0 cards spec out to 550MB/s R/W, but I'd be surprised if RED didn't leave a bit of headroom to allow for hiccups.
Bottom line - will the lower cost SSDs that only R/W at 500-550MB/s be fast enough, or, should we be moving to the newer and more expensive NVME based media that can R/W at over 1GB/s? The DCT based R3D codec used in Komodo (and I'd wager DSMC3) addresses the computational challenge of real time playout, but it all starts with fast enough reads from storage.
Cheers - #19
The need, ...
Now that the firmware has been through a few iterations, do we know the max data rate for Komodo HQ?
Since the introduction of RED MiniMags, 300MB/s has been the hurdle to clear. Not sure what the maximum read speed of a MiniMag is, but I have yet to see sustained reads over 400MB/s. Like many other RedUsers, I've been using external SSDs that can R/W @500MB/s as my preferred media for working files.
Going forward, what is the minimum R/W speeds for storage solutions sufficient to keep up with Komodo R3D media? The Angelbird CFast 2.0 cards spec out to 550MB/s R/W, but I'd be surprised if RED didn't leave a bit of headroom to allow for hiccups.
Bottom line - will the lower cost SSDs that only R/W at 500-550MB/s be fast enough, or, should we be moving to the newer and more expensive NVME based media that can R/W at over 1GB/s? The DCT based R3D codec used in Komodo (and I'd wager DSMC3) addresses the computational challenge of real time playout, but it all starts with fast enough reads from storage.
Cheers - #19