victors
Member
Take the 35mm adapter concept, now reflect the image to 3 HVXs (or RedOnes) instead of one. Each camera takes it's own exposures. If you could rig this up and synchronize the shutters, all you would need then is software.
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Take the 35mm adapter concept, now reflect the image to 3 HVXs (or RedOnes) instead of one. Each camera takes it's own exposures. If you could rig this up and synchronize the shutters, all you would need then is software.
Should be possible with prisms and mirrors. Probably loose a few stops in the process.That would be possible stack three RED One's together, with some sort of optical splitter. The optics would be tricky though.
Better explanation of the Forrest Gump shot your talking about.
You shoot the bottom portion of the frame of Forest running with a hard matte or plate blocking out the top portion of the frame. Then you shoot the top portion of the frame with the bottom hard matted out or with a plate. You take the two shots and optically (or now via DI) merge the shots into a final composite.
HDR does not do any blocking or plating of the master shot and its composite shot. It is essentially a locked down bracketed shot with one exposure setting or filter (usually an ND grad, or color grad) and sometime focus setting, and then you shoot another identical shot but with a different exposure setting or filter (usually without the filter), sometimes focus setting. After you take both photographs (which are framed identically, due to being locked down) you merge the two into a single composite by isolating the desired portions, exposure, filtration, or focus that you want to remain, into a final picture. This is why you cannot do this with video or any moving images.
Does that make better sense?
As a photographer, I'm no fan of most of the HDR stuff I see. It doesn't look real.
I have explained this already. Until you can freeze time, it is not possible if we are talking about HDR in regards to moving pictures. In the stop-go animation world, sure. Anything else needs repeatable camera movement, operation, subjects, etc all in unison.
This is why Jesus invented PreViz and regular composites.
I've been thinking about this since Red One was first announced. I think you can get about 90% of the way there with an HDR post workflow and Scarlett, since you're shooting RAW. You can (and I have done many times) obtain a very usable "faux" HDR by shooting RAW with a still camera and exporting over/under bracketed TIFFs, then combining them. The result is very similar to taking the same shot three times with different shutter speeds and even with still photography, it's sometimes the only way to pull it off if you're shooting a scene with moving objects. The same thing could easily (well, not easily, since it will be time consuming as hell) be done with RAW footage from Scarlett. Shoot your scene carefully exposed for the midtones, export +1/-1 or +2/-2 test frames to TIFF, dial in your HDR look, then setup a batch job to do every frame.
What do you guys use to do this in the still photo world? I've been using Photomatix Pro.
It cannot work for video. You cannot do it via 3D because of the axis parameters. You would need to make a camera with an optical splitter and paths to 2 or more sensors. Then each sensor would need to be individually DSP'd with image controls for exposure, etc with independent outputs to separate storage devices. On top of that you would need to be able to apply digital filtration to portions of the each sensors frame, to get the desired outputs needed to take advantage of the final composites.
Better than inventing this new HDR camera would be to light your subjects properly, use excellent lenses and filtration, a nice matte box and Apple Color.
This works for still images because you can re-bracket the shot with different exposures, filtrations, etc to make a nice composite HDR in the end. Unless you master freezing time, you will not be able to re-bracket in motion pictures outside of virtual images.