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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Issues exporting BWF from auto matched files

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I am having issues exporting a BWF from some auto matched files. There is no recorded camera audio. The matched audio plays fine in Redcine but exporting has been problematic. Is it possible to do this in Redcine?

With camera audio selected in my BWF preset there is no audio on my exported wave file. Exporting with external audio selected gives me an "Aborted" status and "no audio channels selected". I've tried everything I can think of in terms of configuring different audio settings. I've switched the playback tabs to external audio, etc. If I export a quicktime, all is well with both video and audio.

Lastly, if you aren't transcoding, is there a way to get the audio to stay linked to the R3D footage? Or is this something best left for whatever editing program you are using?

Thanks in advance for any help.
 
Hi Jayson,

BWF exports currently only recognize camera audio. This will change for the next release.

Yes, external audio will stay attached by means of the RMD file. If you have auto save enabled you will get this automatically, otherwise you'll have to save the RMD manually
after attaching.

Thanks,
David
 
So taking this one step farther.....

1) If I sync external audio tracks in RedCine-X Pro and save, then that metadata is now part of the RMD file. What happens when I import into Premiere Pro CS-6? Will the existing camera audio tracks come in as well as the externally linked audio files? That would really be the holy grail!

2) What is the best practice for directory structures. Where is the best place to store the location audio files?

Thanks
Ray
 
Hi Ray,

1. Thats correct. I'm not sure if PP CS6 recognizes that part of the .RMD. Should be easy to verify though. It does recognize camera audio tracks however.

2. RCX will allow you wherever you want. I'm not the best person to answer best practice though, because everybody has different workflows. I'm sure someone else can offer some input on this.

David
 
Transferring over a new project today...I'll verify and post the results.
 
Hi All...ok Here are the results.

REDCINE-X Pro
Build 15.22781

Premiere Pro CS-6.01
Red Importer - CS-6 Preview 3

Using Red Cine we were able to load all the Epic files and external Deva files and sync them perfectly in Red Cine. We then saved the Red Cine project and RMD file. Importing the Epic .r3d files into Premiere Pro worked correctly, except that the external audio was not brought into Premiere. The original camera audio tracks were the only audio files attached. We closed down Red Cine and then relaunched. Opened up the .r3d that we had previously attached the external Deva audio and it was there as we left it. Red Cine appeared to read the RMD file correctly. Just to double check, we skewed the color of the file totally blue and re-saved the RMD. Went back to Premiere Pro and reloaded the RMD. The clip immediately turned blue as expected, but not audio :(

With Premiere CS-6, cutting .R3D files natively is now a real possibility. Transcoding can be skipped on certain jobs. It would be ideal if we could use Red Cine to auto match and sync external audio and then save the RMD. Premiere Pro is not currently able to batch sync folders of R3D's and Location Audio. It can do clip by clip in the timeline, but not auto batch like Red Cine, Scratch Lab or Resolve. This would be a great feature for RED to implement. Not sure if the current Importer can support this feature or its more of a RED Cine feature request.

I am going to cross post this into the Adobe forum for David M.

Thanks
Ray
 
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