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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

IS, VR works for video/motion?

paul schefz

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i understand how this works for stills with still lenses (with built in VR or IS,...) and that there are certain limits especially regarding (obviously) moving subjects....
somehow can't wrap my brain around how/if this works for handheld camera? can someone enlighten me?
 
It can work very well.

I've shot a whole feature with the Canon XLH1 that had a VR system the was barely noticeable and was very very efficient, the most efficient when used in long focal lenght (this was a 1/3 INCH sensor, I don't know if this is another story with s35 size).

Pat
 
It can work very well.

I've shot a whole feature with the Canon XLH1 that had a VR system the was barely noticeable and was very very efficient, the most efficient when used in long focal lenght (this was a 1/3 INCH sensor, I don't know if this is another story with s35 size).

Pat

was that a camera based VR system or lens based?
i know that the way it works for still lenses is basically instead of shooting with 1/60 one can get a sharp shot with 1/8 or even 1/4 handheld....when shooting a static scene.....
i obviously don't really drop below the 1/30 much with red....does it get rid of/help with the handheld shakiness?
there are not a lot of wide VR/IS lenses (primes or zooms) in either canon or nikon mount....and obviously the list gets even shorter when looking at RED approved lenses...
one lens that gets mentioned here quite a bit is the canon ef-s 17-55 IS.....obviously a great range for 4k (even if it does not quite cover 5K)....does the IS make a difference when handholding?
 
From my experience when on a tripod doing slow pans I turn it off. In many cases you will actually see the VR catch and "reset" making big stutters in your shot (like 10 or 20 pixel jumps). Other than that issue I have found it to be very helpful when its windy or on a long lens and having to touch the focus ring with out a FF.

Nice little added benefit of stills glass tech, it has it uses, but watch out when doing slower moves on sticks.

-Dane
 
i guess my question is if it makes a difference when looking at a sequence of frames.....i understand that it helps within each frame....does it work as some kind of steady cam? i am asking because i can't really see how it would, but like i said, i can't wrap my head around it....
 
Paul I just came across this searching 'nikon'

VR/IS take 'jitter' out of your shot very well so if you are handheld trying to hold a static shot it is sort of useful

It gives a slightly floaty feel

Often handheld sort of feels tighter (more gritty) with out it.

The big problem is how does the lens identify the difference between the begining of a pan left and a wobble to the left.. it cant

So when you pan (or tilt) there is some delay before the system 'sets off'

Also the lenses can as above 'reset' once the lens is fully 'deflected' to the maximum shak position if it gets 'lost' it resets to the centre .. actually causing a jump in the footage

IMO it is a double edged sword

telephotos and wind (as mentioned above) it can be super handy..

S
 
I know established DPs that swear by it.
70-200 lens with IS makes a world of difference...
 
it's legit.

just remember it's designed for relatively minor movement - taking a picture. having an additional point of contact is good (shoulder, viewfinder, astronaut-style, etc). no need for it on a tripod and be careful around high-frequency vibrations, like shooting from a moving vehicle.
 
thanks for all the feedback....i will do a test with different lenses and see how and if it works for me and what the limitations are....
 
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