Tom Wardrop
Well-known member
Another way to phrase this question is: how come 24 fps is still the industry-standard frame-rate after half a century?
24 fps obviously has a very distinctive look to it (almost artistic one could say), but it also has a number of drawbacks. Jerky or 'stuttering' movement is one of them. A lack of realism and general fluidity is another. I'm interested in what some of you think. Should the industry start to consider distributing films at higher frame rates, such as 50 or even 100 fps? It certainly seems like the natural next step.
I just find it weird how we seem to go crazy over enhancements such as "increased resolution" and "3D", but don't even consider the potential impact a higher frame rate could have on one's cinematic experience. Something I concluded while watching Avatar in 3D, is that while the 3D effect is very convincing, the frame rate (or lack there of) has a significant detrimental impact on the experience; it can be headache inducing.
Let the discussion begin!
24 fps obviously has a very distinctive look to it (almost artistic one could say), but it also has a number of drawbacks. Jerky or 'stuttering' movement is one of them. A lack of realism and general fluidity is another. I'm interested in what some of you think. Should the industry start to consider distributing films at higher frame rates, such as 50 or even 100 fps? It certainly seems like the natural next step.
I just find it weird how we seem to go crazy over enhancements such as "increased resolution" and "3D", but don't even consider the potential impact a higher frame rate could have on one's cinematic experience. Something I concluded while watching Avatar in 3D, is that while the 3D effect is very convincing, the frame rate (or lack there of) has a significant detrimental impact on the experience; it can be headache inducing.
Let the discussion begin!