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how to shoot 3D on Red

Chris Pickle

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Okay, I've done some digging, but I wonder if there is any "white paper" type resource on shooting and finishing a feature film in 3D on the Red.

I have a potential feature project, and the distributors want to explore the possibility of shooting 3D.

I also wonder if there is someone out there with experience with 3D on the Red that might be able to consult, or whatnot?

Cheers,
Chris
 
I have been exploring 3D with REDs for quite some time. I think the most difficult part is to understand how the stereoscopy is working, and how to influence the effect of 3D, so that the audience would not get sick.
It is a different kind of filmmaking, that is quite complex, as one has to consider much more technical aspects, additionally to those, that are already in place. Some 2D rules do not apply at all and one has to resist the urge use them.


Mainly 4 aspects have to work together:

A mechanical rig, that allows to change the distance of the optical axes of the cameras, together with a tethered focus pull. This rig puts limit on you as filmmaker, because of it size and speed you can work with it.

While shooting, you must be able to calculate the ranges of the 3D space, in which the effect works, adjust the disparity and compose the scene accordingly. You have to keep the different edit pace in mind and resist the urge to "overdo" it. A feature film is not a theme-park experience after all.

Third, you have to correct and adjust and compose the pictures in the post properly. You have to chose, if you are creating the end product for a big screen, or for a TV-set. The 3D effect has a lot of variables, and what might work in a film theatre will not work on a LCD TV screen. In addition to that, every person experiences the 3D effect slightly differently, as the brain and the eyes and their performance differ from person to person.

Lastly, the projection must be set up correctly for the right eyes, and this is much more difficult than it sounds. One drop frame, and you end up with different polarity, resulting in a destroyed 3D effect, or people having their glasses on upside down.


3D is cool, but tough to get it right. You need to get a consultant.
 
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