Christoffer Glans
Well-known member
Not really Red related, except shot on Red, but when I try to do a camera track in Fusion and send it to Blender, the entire camera track and scene is distorted in scale and the camera in Blender is facing the wrong way. Flipping the camera around doesn't work either since nothing in the tracking matches the footage. Tried importing into Blender with changes to where the Z and Y axis goes to match how Fusion works with it, but it still doesn't change the behavior of the camera. And there's nothing online about this, searched everywhere. Seems people are only tracking in Blender and getting that to Fusion, which is odd since the camera tracker in Fusion is better and no one needs Blenders tracker if you're rendering out with Alpha to comp in Fusion.
How can I transfer a camera track from Fusion to Blender so that it actually stays the same?
How can I transfer a camera track from Fusion to Blender so that it actually stays the same?