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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Free plugin for loading EDLs into After Effects

The moment of truth is here.

Kindly go the following website to download the AE EDL (CMX 3600) plugin:

http://www.djjoofa.com/

Since this is a test version, there are only two restrictions on it that are listed on the above-mentioned website. They shall be removed in the release version. Otherwise, there is no restrictions on frame rates, codec types, etc., as long as the footage are Quicktime files.

Please let me know any problems/bugs and I shall correct them.
 
Image Dimension error!

Image Dimension error!

The moment of truth is here.

Kindly go the following website to download the AE EDL (CMX 3600) plugin:

http://www.djjoofa.com/

Since this is a test version, there are only two restrictions on it that are listed on the above-mentioned website. They shall be removed in the release version. Otherwise, there is no restrictions on frame rates, codec types, etc., as long as the footage are Quicktime files.

Please let me know any problems/bugs and I shall correct them.

When I try to import EDL exported from FCP, I need to place the EDL in the same folder for quicktime resides and when i try to import it throws image dimension error.
 
Depending on the job, i have to say that i even prefer such a system sometimes over its specialized brothers and sisters (as lustre, speedgrade, scratch, color etc), as it gives even more artistic freedom, at the cost of some ergonomics. I have mastered several shorts and fullfeatures in the last years on discreet VFX systems, including some award-winning stuff which really had *VERY* complex CC. For bread and butter tape-tape or dailies operation however the specialized tools are to be preferred. Also, directors and DPs becoming -familiar- with the added possibilities -will- often use them. Even slicker results may be the benefit of this, but usually it takes 20-30% time more. And always make sure that the client/customer/partner understand the route you go - if he "only" wants primary cc and tape-tape workflow he might be disappointed.

From the price/quality/creativity breakdown however i wouldnt know what to recommend else today. Many c* cracks consider it to be "the industries best kept little dirty secret".

I have had to do the same thing...only because of price.
Fusion is my tool of choice mostly because i know it. Slower then most of the grading apps out there but your giving up nothing in terms of tools or quality....32 bit float,LUT's, Primaries, secondaries, thirdaries, fourdaries.....as many levels of color correction that you want. Limitless masking options up to 8k rez...ect ect

until there is a high speed grading tool under the 10,000 mark that has these capabilities...this will probably be the way I stay.

BTW....I'm almost embarrased to say but....I have Combustion 4...in a box....never opened. Came with a Maya Unlimited bundle.
I could just never see using it when I had Fusion....maybe I should check it out?
 
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