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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

four channels of audio

Simon Lok

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Has anybody figured out how to get four separate channels of audio (external) into the Weapon?

At the moment I am able to get two channels via the internal microphones and two channels via the base expander. There are bizarre issues here and there but it's mostly okay if I diddle with it enough.

I can obviously take my four channels and mix it down to two or one channel via an external mixer, but I want four separate channels in my R3D file. I used to do this and was quite happy with it on the Epic using the Pro I/O Module (channels 3/4) and an A-box (channels 1/2). I am unable to find an obvious way to accomplish this on the Weapon.
 
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