Steve Thomson
Well-known member
Hi Team,
I have seen this issue mentioned a bit but have not been able to find a solution.
We have had a good few years of shooting R3D. The workflow that has worked best for us is importing the R3D's directly into after effects for grading and post production.
Up until the MX upgrade this worked fine. Ever since we received the upgrade the proxies are being created with a green cast and the 'as shot' raw interpretation within AE shows the same effect. To get rid of this we have to do a massive tint change. Has anyone else got the same problem?
Would really appreciate advice....
I have seen this issue mentioned a bit but have not been able to find a solution.
We have had a good few years of shooting R3D. The workflow that has worked best for us is importing the R3D's directly into after effects for grading and post production.
Up until the MX upgrade this worked fine. Ever since we received the upgrade the proxies are being created with a green cast and the 'as shot' raw interpretation within AE shows the same effect. To get rid of this we have to do a massive tint change. Has anyone else got the same problem?
Would really appreciate advice....