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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

FFFH 08 Trailer

Oh, yeah, forgot... particles were done in maya using sprites... but akube is right, you could do it with pretty much any particle capable software...

for those who are wondering, the light from inside the can were 8 50W halogen bulbs. The disc that's moving is simply a round piece of black carton with triangles cut out and attached to a little motor run off battery power. It took some time to build that thing as there was very limited space in the can.

camille
 
That piece is simply awesome. Very good pacing and I love the perspective from the film can.

How did you create that angle? did you just mount the film can on a plate just outside of the frame on the base plate of the camera?
 
Welcome to Europe, the talent is amazing. far(mostly) from what we have in the US. sadly.
Would be so cool to see the US become more like Europe in Idea+Execution one day. Europeans create "worlds" when they create motion work it seems, not just in your face blahh blahh sell sell sell, good life good life good life push push push. Even the actors they choose have more going on in a little finger then most US plastic people that you find on the screen(not all but most) It's a little known and funny fact that South American People think the US has the worst actors on earth, they say the honesty in acting does not exist in our country.
 
Again, thank you all so much for these great feedbacks! We certainly didn't expect it! I'm uploading a 2K version and will let you know when it's done.

Casey -
yes, the can was attached to the camera using ET rods and universal mounts (they are extremely handy!). We screwed one universal mount to the can and simply stuck it on the rods.

the rig on the cart was a bit more complicated as the camera had to be pretty far back in order to get the full body of the boy in frame. But the rig was very rugged and did a great job. To smooth out the inherent jerky camera movement though, we ran behind the bicycle and lifted up the back as good as we could, (see picture..., sorry for the bad quality - it's all I have right now)
 
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