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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

FCPX adding NATIVE R3D support "later this year"

Alexander Thomson

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http://www.larryjordan.biz/app_bin/wordpress/archives/1800

http://9to5mac.com/2012/04/15/final...-more/?utm_source=dlvr.it&utm_medium=facebook

9to5mac.com points to a post from Larry Jordan explaining that, among other things, such as improved audio editing, Apple will add R3D support to FCPX. The catch? That it will happen "later this year." What do you guys think? How long is long enough before the FCP loyalists (this doesn't count the Adobe camp, as they've already switched) stop waiting and move on to alternate workflows? Maybe Apple has plans for NAB tommorrow? Opinions?
 
Saw this on twitter...thats pretty awesome.

I guess they do love RED after all but hopefully its sooner then later, Adobe seem to be really giving it with their updates but naturally I'd love to return back to FCPX - I have grown to like the interface (although admittedly I was one of those idiots that jumped the gun and screamed iMovieX!)

I'm assuming they'll push the RED update out before 4th quarter...though thats just a feeling, I can't imagine them leaving it that late, especially since Adobes been R3D native file for a while and people seem to really love it...

The leverage workflow though seems interesting, curious if they'll ever switch to editing R3D files once thats available
 
I've done a few Adobe educational classes at NAB yesterday and today and I'm blown away by their new software in all programs. I have made the switch and most likely won't go back to FCP for my personal workflow.
 
Its never too late. I always have a different type of screwdriver in my tool box ;)
 
I noticed a few new options under Premiere Pro and (new app) Prelude smells a bit like FCPX tools ;)
 
Its never too late. I always have a different type of screwdriver in my tool box ;)
so true....i'll keep my copy of FCP on my system so i can transcode to Prores---which is a standard i MUST deliver....but FCP does NOTHING for me in world of RAW now. In fact just cut a doc with 4 different cameras....HVX200; R1; EPIC & a panasonic handy cam; oh, and a Nikon D7000 as well as two GoPros...so that's what....6 different cameras and codecs---i'll say epic & r1 are different since the R3d is somewhat different....

...point is i can drop all of those original native codecs on the same timeline and start cutting right away....I'm really pleased with that. I'll be happy if and when FCP comes to the table with somethign i can use now, but for now Adobe has our attention and customer support is something akin to RED....where do you ever get an apple rep assisting on forums and answering you directly and well, listening to you and producing?

I'm sure FCP will one day have something i'll want and maybe i'll switch back...hell, i switched from Premier in 97 to fcp....now last year from FCP to Premier. Yep, best tool for the job. But fcp just doesn't do it for me and R3d's
 
The biggest problem is that they are too slow. I have to agree on that. RED support should be added at NAB not in October or September.
CS 6 is offering more stuff they snitched from FCPX and they will get more slices of the cake until then. As I hate Adobe for what they did to Freehand but love them for what they did to Quark I'm not entirely happy with jumping the ship and stepping over to Adobe with everything I do, but know that they can achieve great stuff. I work a lot in After FX so it would all make sense, but I'm holding out as long as I can!
 
This is good news and they are certainly on the right track. It is great to know that Apple are committed to FCP X. All they need to do is to dramatically speed up development. Easier said than done, but the foundation is there. It is interesting to note that with every update FCP X is looking more and more like a fancier Vegas Pro clone minus the functionality. If you are an Apple loyalist and have waited for so many years, might as well hold out for a few more months.
 
Very curious!

Adobe has a strong suite and a great presence on this forum, but I find their interfaces very heavy (I've seen some changes to this in Premiere Pro CS6 preview), I don't like their pricing policies and the way they handle some things.

But FCP X has grown on me, and once you are used to it, you can work much more fast and organic then in FCP 7.
Multicam has showed me that when Apple adds some features back in, sometimes they do it much better then it was before (I really like how the Roles features work and the flexibility it has, ...) so, I'm curious to how they add these features and how (if) they make them better.

Very glad they are communicating a bit better now, and very glad that RED support is coming.
 
thx adobe for kicking apple into shape
Ive said this before and felt it at last years NAB, why do I feel that Apple kinda left this open for others to get back at moving forward with their own software.
It just seems like Apple moved ahead with killing (yes no FCP8) the legacy version and threw FCPX out there to fend for itself with a short leash of course (Apple never ever tells the public whats going to be updated let alone give a date).
I wonder if we will see some kind of Magnetic option in any of the NLE's in the near future?
Maybe the next drama will be the lawsuits for Favorites and Audition ;)
 
C'mon Eric,

Those are yesterday's arguments. Do you have some criticisms for what they are currently doing? Adding Red support can be nothing but good. It and other recent developments put 80% of yesterday's bitching to bed. "They're killing FCP." "They'll never update it." "No XML... No multicam..." "They are abandoning the pro market." "It's iMovie." Thanks to Hodgetts the legacy issue is dead.

These are all excellent developments after a troubling time. It's time to move on and move forward.

Ive said this before and felt it at last years NAB, why do I feel that Apple kinda left this open for others to get back at moving forward with their own software.
It just seems like Apple moved ahead with killing (yes no FCP8) the legacy version and threw FCPX out there to fend for itself with a short leash of course (Apple never ever tells the public whats going to be updated let alone give a date).
I wonder if we will see some kind of Magnetic option in any of the NLE's in the near future?
Maybe the next drama will be the lawsuits for Favorites and Audition ;)
 
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C'mon Eric,

Those are yesterday's arguments. Do you have some criticisms for what they are currently doing?
Actually and honestly no. Im always for all vendors that support my craft positive support.Heck we use Avid at work and have to deal with some of its gremlins so I get my jabs in during tech calls :)
If you read my posts its just curiosity.
Apple has been known (and we all have seen this) to be ahead of the game in a lot of tech.
And yes Ive moved on, Im still using FCPX and loving it ;)
 
Ive said this before and felt it at last years NAB, why do I feel that Apple kinda left this open for others to get back at moving forward with their own software.
It just seems like Apple moved ahead with killing (yes no FCP8) the legacy version and threw FCPX out there to fend for itself with a short leash of course (Apple never ever tells the public whats going to be updated let alone give a date).
I wonder if we will see some kind of Magnetic option in any of the NLE's in the near future?
Maybe the next drama will be the lawsuits for Favorites and Audition ;)

FCP 7 was ancient, and let's face it, unable to deal with any modern acquisition formats that is not ProRes. I switched to Vegas Pro 9 full time in 2009, and the idea of a 64-bit app cutting R3D natively on an inexpensive gaming laptop seemed unthinkable coming from FCP land back then. CS5 in 2010 was the final nail in the coffin. Once transcoded to ProRes, as an editor, FCP 7 "worked" and was "good enough" but desperately needed an overhaul. Perhaps Apple did kill FCP 8 and pulled FCP X forward. Their mistake, however, was releasing FCP X too early. What was released in June 2011 was definitely a work-in-progress that irreparably tarnished their reputation. No XML, no multicam, no broadcast monitoring etc. - these are essential features and huge showstopping misses. If FCP X had launched as it is now the reaction would be a lot more positive. There are still a lot of missing features and functionality, but I am certain by June 2013 FCP X would be a lot more attractive. Unfortunately, the competition isn't standing still either, and by then there will be CS6.5, Avid MC6.5/7, Vegas Pro 12.

By the way, Vegas Pro has had "magnetic timeline" and pretty much all of FCP X's allegedly "groundbreaking features" (things like editing while playback, previewing projects without opening them, etc.) for several years now. Just without the fancy animation... Of course, FCP X does have a couple of truly new and useful features - such as auditioning - and more questionable ones such as trackless timelines. I love the interface of FCP X - again remarkably similar to Vegas Pro - and certainly prefer it over MC 6 and CS5.5 (but not Vegas Pro 11). Waiting to give CS6 a shot.
 

It didn't say it is available now, but this year.

From Mac Rumors
"The following features are expected in Final Cut Pro X in 2012:
- Multichannel Audio Editing Tools
- Dual Viewers
- MXF Plug-in Support
- RED camera support"

The big rumor sites are singing the same song, now let's have Apple confirmation... and give us a date!
 
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