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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

FCP/Color with Epic 5k

Jon Chema

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So this may seem like a stupid question but I've gotta ask it. I've shot a project on Epic 5k for the majority of the clips, however some 2 and 3k for overcrank. I've used Red Cine-X and a friend's Red-Rocket to transcode to quicktime pro-res HQ clips and then edited from those in Final Cut Pro 7. I've completed the edit and am ready to move to the grading process in Color. Is there a way to reform my project so that I connect the original Quick times to R3Ds. I'm trying to harness the power of the R3D's in color to allow me to reframe and get the most information possible. I've used a proxy workflow in the past with 4k footage and FCP and grading the original R3Ds in Color was never an issue. However, I feel that the 5k might be a snag.

Has anyone ever reconformed their 5k epic project to R3ds for grading in color? If so whats the best way to do this?
 
So this may seem like a stupid question but I've gotta ask it. I've shot a project on Epic 5k for the majority of the clips, however some 2 and 3k for overcrank. I've used Red Cine-X and a friend's Red-Rocket to transcode to quicktime pro-res HQ clips and then edited from those in Final Cut Pro 7. I've completed the edit and am ready to move to the grading process in Color. Is there a way to reform my project so that I connect the original Quick times to R3Ds. I'm trying to harness the power of the R3D's in color to allow me to reframe and get the most information possible. I've used a proxy workflow in the past with 4k footage and FCP and grading the original R3Ds in Color was never an issue. However, I feel that the 5k might be a snag.

Has anyone ever reconformed their 5k epic project to R3ds for grading in color? If so whats the best way to do this?

Color will relink to R3D's, but only supports max 2K for coloring. (Not sure if Epic is compatible with Color)

I suggest you color in Resolve Lite import the XML, it will relink to the R3D's, then you can color and adjust metadata (your coloring with the full res R3D files). Only downside is 1080p max output. Resolve is 10x better than Color and Resolve has a FCP roundtrip where when you export select the preset FCP roundtrip, render, then export the xml from the resolve project, then open the xml in FCP and all your color corrected files will appear and playback without rendering....and in correct sequence...

Resolve Lite is free....
http://blackmagic-design.com/products/davinciresolve/models/
 
Don't believe Epic R3D files are compatible with Apple Color. We've had good luck transcoding the Epic RAW files to RedLog Film ProRes 4444 files from Red Cine-X and grading and finishing with these. Certainly not all the latitude of the RAW files but still pretty nice. Other than that you'd need to go to Resolve or Scratch.
 
I haven't tried this but I'm sure Color can handle 4K. Resolve lite is only 2K. Anyway I believe Color can handle the back and forth XML.

Definitely have used Color before with Red R3D files but I do think it is limited to 2k. I'm outputting to 1080 so its fine.
 
I haven't tried this but I'm sure Color can handle 4K. Resolve lite is only 2K. Anyway I believe Color can handle the back and forth XML.

Color is 2K 10bit maximum if I remember correctly...
 
Definitely have used Color before with Red R3D files but I do think it is limited to 2k. I'm outputting to 1080 so its fine.

Do you have the RED color plugin installed? If so you should see the RED tab in Color...
 
Jon, Give Resolve a shot (I am in no way affiliated with Davinci, I just own Resolve). You will notice a difference from coloring in Resolve as opposed to Color. Trust me that once you get the hang of it you will never go back to Color....
 
Jon, Give Resolve a shot (I am in no way affiliated with Davinci, I just own Resolve). You will notice a difference from coloring in Resolve as opposed to Color. Trust me that once you get the hang of it you will never go back to Color....

Thanks for the tip. I've dabbled in Resolve and will definitely give it a try. Are there any features missing in resolve that were in color?
 
only thing i can think of that color had that resolve doesn't is a fx/preset/plugin room. you'll get over it real quick...


and color sucked at working with r3ds. it never did a full debayer coming out of color. everything was incredibly soft. apple EOLed it, good riddance.
 
only thing i can think of that color had that resolve doesn't is a fx/preset/plugin room. you'll get over it real quick...


and color sucked at working with r3ds. it never did a full debayer coming out of color. everything was incredibly soft. apple EOLed it, good riddance.

exactly. Resolve is a major step up. It has a lot of features not available in Color and the tracker is amazing...
 
Color handle up to 4K.... But Resolve is the way.


colo4K.png
 
Yes

Before 5k color was able to read from 4k r3d files and output to many different file sizes.

Development for color has stopped so we won't see epic r3d in color.

Options

1. Render redlogfilm, redcolor 2, 2k DPX or prores 4444

2. Render 4k 4444 prez. Grade in FCPX (you'll be surprised) and you can have a 4k master.

David
 
Resolve is the way to go...... but if you are stuck on Color it will do 4k as stated. RCX Pro will automatically reconnect your offline sequence to the original R3Ds. Be sure to export Redgamma2/Redlog DPX or Prores 444 @ 4k res when you do a first light in RCX Pro. Color cannot handle the 5k resolution. Export out of Color at floating point bit depth and send to finish.
 
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