- Banned
- #1
I don't know if there was already somewhere a discussion on what kind of editing tools everybody uses for s3D? If Quantal is not installed in somebodies basement then what else
)?
Also what are the criterias most of us put on a s3D editing sw? I personally consider the geometrical corrections as the main issues. Most of the time when I go to see a presentation I get the unified stereo-color-corretions as main advanteges presented.
I'm not so sure if this is the right way. I think that my eyes can handle slightly colordifferences better then geometrical inaccurities. Actually I think a given point in the space sends different colorreflections to my right and left eyes.
But back to the questions, what software are we using for s3D editing?
Also what are the criterias most of us put on a s3D editing sw? I personally consider the geometrical corrections as the main issues. Most of the time when I go to see a presentation I get the unified stereo-color-corretions as main advanteges presented.
I'm not so sure if this is the right way. I think that my eyes can handle slightly colordifferences better then geometrical inaccurities. Actually I think a given point in the space sends different colorreflections to my right and left eyes.
But back to the questions, what software are we using for s3D editing?