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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

DPX 10 bit from REDAlert to Shake

Marco Graziaplena

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Hi everybody,
I known this is a "deja vu" post, but I need some more specific coordinates:
I'm gonna color correct a 4k shooting with Shake in DPX 10bit log. What's the best settings for render dpx from REDAlert (I mean Color Space, Gamma Space etc.)?
Thank you so much
 
If you can make a custom log-lin conversion, you can go with redlog gamma, here you can find the conversion settings:
http://prolost.com/blog/2008/3/15/red-log.html#comment3382034
Now, if you need a classic CINEON-like density values (blk95, wth685, etc), read the autodesk document:
http://images.autodesk.com/adsk/files/red_autodesk_whitepaper.pdf
Redlog makes optimal use of the dinamic range over 10-bit resolution, but it´s a non-standart curve, so you need non-standart conversion to pull a correct video gamma image.
In my case, I need an image as close as posible to a cineon scan because all film post software that works with log files (color, shake, autodesk, scratch, cinespace, etc...) are waiting cineon-like densities and some are not very friendly to adjust the log to lin conversion or view LUT, so, I´m using Autodesk´s setting (pdlog 985 exposure -2) to convert to DPX.
If you´re going to film-out, you´ll need anyway to end in correct cineon densities if you want a no-problem film recording.
Greetings,
Daniel
 
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