Stephen Strangways
Well-known member
- Joined
- Nov 10, 2008
- Messages
- 680
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- Location
- Hamilton, ON, Canada
- Website
- www.strangways.com
My professional workflow is Mac based, and to take advantage of the new color science, as well as get smaller "offline" files that can be delivered to editors who work off-site (rather than giving them R3Ds) it involves the following steps:
1) Flip through all the shots in Clipfinder, and do one-light corrections by loading them up in Red Alert! Use Clipfinder to lift & stamp RSX files between shots in the same scene that will all receive the same one-light correction.
2) Use Clipfinder to do a REDline batch render of all footage to ProRes 422 720p Quicktimes at half-res debayer, quarter-res if I have a lot of footage and am in a hurry. Give those to the editor.
3) Get an FCP project back from the editor, export an XML and roundtrip it through Clipfinder, tweaking the one-light if needed through Red Alert!, rendering out the shots in their entirety that are used in the project at full-res debayer, often to 1080p ProRes 422.
4) I then load up the roundtripped XML in FCP, and check the project. If there were a lot of long takes and I'm short on rendering time, I've probably rendered in-out points only, which often has problems when multiple sections of one R3D have been used in an edit, so I do some manual re-conforming.
5) Send to Color and do any secondary correction there. I know that is working with limited source material, but until pigs fly and Color supports the new color science, I find it a worthwhile tradeoff as long as my one-light got exposure and white balance taken care off, and I only need Color for secondaries.
6) Back to FCP to check everything, especially any crops, motions, and filters.
My personal workflow is on a PC, so for the stuff I do just for myself, I just drag and drop the R3Ds into Vegas, edit and grade to my heart's content at any step of the process as the mood strikes me, and export it when I'm done.
1) Flip through all the shots in Clipfinder, and do one-light corrections by loading them up in Red Alert! Use Clipfinder to lift & stamp RSX files between shots in the same scene that will all receive the same one-light correction.
2) Use Clipfinder to do a REDline batch render of all footage to ProRes 422 720p Quicktimes at half-res debayer, quarter-res if I have a lot of footage and am in a hurry. Give those to the editor.
3) Get an FCP project back from the editor, export an XML and roundtrip it through Clipfinder, tweaking the one-light if needed through Red Alert!, rendering out the shots in their entirety that are used in the project at full-res debayer, often to 1080p ProRes 422.
4) I then load up the roundtripped XML in FCP, and check the project. If there were a lot of long takes and I'm short on rendering time, I've probably rendered in-out points only, which often has problems when multiple sections of one R3D have been used in an edit, so I do some manual re-conforming.
5) Send to Color and do any secondary correction there. I know that is working with limited source material, but until pigs fly and Color supports the new color science, I find it a worthwhile tradeoff as long as my one-light got exposure and white balance taken care off, and I only need Color for secondaries.
6) Back to FCP to check everything, especially any crops, motions, and filters.
My personal workflow is on a PC, so for the stuff I do just for myself, I just drag and drop the R3Ds into Vegas, edit and grade to my heart's content at any step of the process as the mood strikes me, and export it when I'm done.