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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

DaVinci Resolve V7.0 Supports Rocket

Sanjin,

You well know the frustration of the Apple's whereabout nowadays.

PC laptops are way too appealing even to Mac users.

Since we'd be using RR, then older Mac Book Pro should work, too, thanks fro reminding. I have 17" and 15", but the problem with 15" would be the resolution.

Kaku,

I have MacBook Pro older (2008) and SSD installed myself and works great.
Of course PC laptops looks more attractive but only on paper just because I can't stand with the system they running (Windows) that always make mess and then I have to switch offline to be safe...ridiculous...
 
I'm actually open to anything as long as the tools I work with work fine on the platform. I'm not a Mac fan nor Windows fan. Things break, hard disks break. So as long as hard disk are working and you have backups, especially for just color grading purpose, it can be on any platform for me.

I've been mainly mac user for close to 1/4 century. The current state of Apple doesn't excite me any more (other than iPad and iPhone, pathetic), then got me more disappointed when I ran into used to be FCP specialist at Apple in Shibuya yesterday and he told me he's in charge of general sales and no one is taking care of FCS right now (in Japan).
 
I think it's the format choice and in this case Quicktime codec which is more accessible and reliable in Mac rather than Windows. Apple Prores, H.264, DNxHD, XDCam, etc, etc
 
I think it's the format choice and in this case Quicktime codec which is more accessible and reliable in Mac rather than Windows. Apple Prores, H.264, DNxHD, XDCam, etc, etc

But you have Cineform support for DaVinci for both Mac and Windows, and DPX.
 
I'm probably not the one to speak, as I'm no by near "high end" like you guys. Though.. I'd rather have it all on Mac than spread my workflow over two or possibly three platforms. And I'd rather have Prores support (read and write!) than being stuck with flunked QT in Windows.. I can't stand AVI neither. AVI really depresses me..
 
I'm probably not the one to speak, as I'm no by near "high end" like you guys. Though.. I'd rather have it all on Mac than spread my workflow over two or possibly three platforms. And I'd rather have Prores support (read and write!) than being stuck with flunked QT in Windows.. I can't stand AVI neither. AVI really depresses me..

I understand where you are coming from, but what R3D provide is better quality than ProRes4444, so in order to exchange the footage file back and forth, Cineform provides that at 12-bit raw as clip file, not DPX. If you are one man band, then you don't have to worry about accepting higher formats, but when we provide services then we have to flexible or know what we can provide without compromising the quality.

So I'm not saying anyone is wrong, we all have different feelings and concepts. But what I've been hearing about new DaVinci version, my expectation is growing on it and seeking what would be the best platform to adopt it.

And I'm not actually the highend. I'm in the middle end but we can keep the image quality the same with highend with R3D, so I don't want to be limited with ProRes.
 
But you have Cineform support for DaVinci for both Mac and Windows, and DPX.

That is why i dont mention Cineform in my list. My point is the format and codec support in Mac is more than Windows and that's probably the main factor why it is for Mac rather than Windows eventho hardware choices and performance are sucks in Mac.
 
Porting DaVinci to Windows, assuming they're even planning to do it, is probably going to take a fair bit longer than porting it to the Mac did -- OS X and Linux are both UNIX-like, Windows is not.

And what would it really get you? It would probably only be qualified on a small number of specific systems, and I doubt they'd be dramatically cheaper than Macs. If DaVinci could be running on Windows next week the fact that Windows machines are available with more slots might be nice -- it's sort of annoying that if you want a Rocket in your Resolve system, you no longer have room for a RAID controller. But it's not going to be running on Windows next week, and by next year the Mac Pro will likely have Light Peak, and you won't really need to take up a slot to connect fast storage at that point.

I freely admit to being a fairly big Mac fan, but when it comes to buying computers for the office to run specific applications, I'm pretty much platform agnostic. I'm just not sure we're going to realistically see DaVinci on Windows sufficiently soon that the current Mac annoyances won't have been pretty much solved already anyway if/when it appears.

Err... and why does this thread seem to be implying current MacBook Pros aren't available with NVIDIA GPUs? All the current MacBook Pro models have NVIDIA graphics. 17" and 15" models have GeForce GT 330M GPUs, which have 48 CUDA cores.
 
Porting DaVinci to Windows, assuming they're even planning to do it, is probably going to take a fair bit longer than porting it to the Mac did -- OS X and Linux are both UNIX-like, Windows is not.

And what would it really get you? It would probably only be qualified on a small number of specific systems, and I doubt they'd be dramatically cheaper than Macs. If DaVinci could be running on Windows next week the fact that Windows machines are available with more slots might be nice -- it's sort of annoying that if you want a Rocket in your Resolve system, you no longer have room for a RAID controller. But it's not going to be running on Windows next week, and by next year the Mac Pro will likely have Light Peak, and you won't really need to take up a slot to connect fast storage at that point.

I freely admit to being a fairly big Mac fan, but when it comes to buying computers for the office to run specific applications, I'm pretty much platform agnostic. I'm just not sure we're going to realistically see DaVinci on Windows sufficiently soon that the current Mac annoyances won't have been pretty much solved already anyway if/when it appears.

Err... and why does this thread seem to be implying current MacBook Pros aren't available with NVIDIA GPUs? All the current MacBook Pro models have NVIDIA graphics. 17" and 15" models have GeForce GT 330M GPUs, which have 48 CUDA cores.

That is the exact frustration that I have.
 
That is why i dont mention Cineform in my list. My point is the format and codec support in Mac is more than Windows and that's probably the main factor why it is for Mac rather than Windows eventho hardware choices and performance are sucks in Mac.

Yes, I understand. Just too frustrated for too long with Apple and every time some wishes in specification of hardware realizes in front of me with HP.
 
All these onset rigs brings me to a question for Peter. Is there an option with Resolve, given that it works with R3Ds and Cineform, to A/ Save looks and B/ Grade and save non-destructively to metadata (like Speedgrade). Would be very cool.
 
All these onset rigs brings me to a question for Peter. Is there an option with Resolve, given that it works with R3Ds and Cineform, to A/ Save looks and B/ Grade and save non-destructively to metadata (like Speedgrade). Would be very cool.

Do that on the Storm natively, and Storm will nicely port over things done to DaVinci or Apple Color, hopefully speaking.
 
Resolve offers non destructive grading and saves the grade metadata for every clip in the project file. Import on-set/post-prep project files in post and all the grades, regardless of final edited position on the timeline appear in the correct place. Or, save a .cube LUT on set and use that. A key feature for stills is Resolve saves the node graph for the clip with the still so you can later review not only the grade but how it was constructed.
Peter
 
Um, I still don't actually understand what Storm does that Resolve doesn't. Can anyone tell me - if I have a Resolve (which is 1/2 the price of Storm last time I checked the rumors) - why I would want Storm?

Resolve seems like it can be both an on-set tool like Storm AND an awesome coloring tool. Kinda like Speedgrade OnSet and Speedgrade DI - except tons cheaper. And you have curves - and better color tools?

I'm sure an old DaVinci telecine setup would have been a great on-set tool too - it just wasn't that portable (especially once you bundled in the film lab and scanner :).

I'll still look at Storm of course - The Foundry are great. I'm sure they'll think of doing *something* useful that Resolve doesn't. Of course the pros will probably just buy both Resolve and Storm - for less than the price of the competing color systems. Hopefully they will play together nicely?

Still, Storm to me made more sense when it was filling the massive void between RedCine-X and an expensive Scratch system. Now there's Resolve, that gap's no longer there.

Bruce Allen
www.boacinema.com
 
Going to a Resolve launch night tonight. Can't wait to see what Grant and the boys have cooked up!
 
Will do. I notice they've sold a number of systems into Asia, so it's begun...
 
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