Patrick Tresch
Well-known member
Hello,
I'm not a DIT... but I've been trying to do my own creative lut to use within the IPP2 pipeline in the camera (Monstro) using Redcine-X.
What I get exporting through the menu "IPP2 LUT Creator" is no color correction applied but an over contrasted picture when I load the 3Dlut in the camera.
So...
What are the settings that the 3D lut will able to use from Redcine-X ? (Only curves? CDL?...)
Do we need to bypass the IPP2 Output transform in the: Image
rimary menu of RCX?
Or is it in the IPP2 LUT creator we should use (RWG/log3G10?) not to embed the IPP2 to rec 709 transform at this stage?
Sometimes the naming is getting weird when loading the SSD to the camera it gets like "*Apple macOS UDF" naming, why that?
I've not seen any step by step tutorial or TECH video about doing a creative lut with RC-X or Davinci for IPP2 workflow.
Thanks for any input.
Patrick
I'm not a DIT... but I've been trying to do my own creative lut to use within the IPP2 pipeline in the camera (Monstro) using Redcine-X.
What I get exporting through the menu "IPP2 LUT Creator" is no color correction applied but an over contrasted picture when I load the 3Dlut in the camera.
So...
What are the settings that the 3D lut will able to use from Redcine-X ? (Only curves? CDL?...)
Do we need to bypass the IPP2 Output transform in the: Image
Or is it in the IPP2 LUT creator we should use (RWG/log3G10?) not to embed the IPP2 to rec 709 transform at this stage?
Sometimes the naming is getting weird when loading the SSD to the camera it gets like "*Apple macOS UDF" naming, why that?
I've not seen any step by step tutorial or TECH video about doing a creative lut with RC-X or Davinci for IPP2 workflow.
Thanks for any input.
Patrick