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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Control surfaces and STORM

For myself?

I really think the iPad idea is cool...
And Wave.

CP-200 is a must as it is "everywhere"
CP-100 is most of "the other places".

But the iPad is really engaging as an idea.

G
 
The iPad is a very engaging idea but it obviously has drawbacks, however it also has a lot of positives ie. light, mobile, cheap, readily available (lots of people have them). It definitely would not be a waste of resources to make an app for the iPad for Storm interaction. Pretty much guarantee that most indie's with a scarlet would use it, despite the drawbacks. Be especially great for on the move.

I did think that someone could design a skin for the iPad with ribbed circular holes so at least you could feel by touch where they are rather than always having to look down.

Course a cintiq would be quite cool too...
 
Is MC Color supported with MC control as well?
 
The iPad app could optionally feedback to Storm an overlay image of the trackballs providing visual feedback. Low volume audio feedback would also help, clicks or something less annoying. It could have other control modes such as sliders and color gradients.

If The Foundry does develop an app you should charge for it, to pay for development, as Tim said every one would get it.

An SDK that allowed for hooks into the controls of Storm would allow indie developers to come up with entirely different control paradigms.
 
Please keep the Tangent CP200 panels high up on your list. I've always associated TheFoundry's tools with die-hard professional workflows, so it would be a shame if you only decided to support the lower-end Wave panel, as there are a ton of colorists out there who operate the 200s as if it were a natural extension of their body, so buying and adjusting down to a Wave isnt a very attractive prospect :)
 
Thanks Chris.
I'm looking forward see Storm with MC Color + MC control (Speed up Combo).
 
Not sure about the iPad thing. As a multi-touch gesture surface, yes, that would be interesting, even useful. But I don't see the need for it to have much visual feedback on the iPad screen itself, other than maybe some general status indicators and if it requires any specific viewing for placement of your fingers, then the advantage of a control surface is lost. I see a lot of iPad "control" apps popping up on the market for this and that and many for color correction. IMO, none of them are using the iPad in a good way for this. When doing color work, the colorist needs to keep his eyes on the monitor, not looking for controls or checking where his fingers need to be. There's no good way to guaranty consistency or to calibrate an iPad display to anything worthwhile, so you won't want to be looking at it for color feedback. To look at it for controls is silly too as that takes your eyes away from what you should be looking at.

An iPad control app that works like a Magic Touchpad on a steroid+crack milkshake would be welcome though. Something that gives a mode notification, some status feedback and otherwise is a just a touch surface to interpret gestures. It would be cool to support multi-touch, even 4 and 5 finger, gestures to control much of what is on the display... Pinches to expand or contract ranges, rotations to select different controls or operations, tap-pinch to fine-tune, etc.. One hand on the keyboard, the other on the iPad or multi-touch trackpad/iPad would be a powerful combination.

All the coloring control apps I've seen so far for the iPad are just silly to me. They're all analogous to driving a car with multi-touch, but you have to take your eyes off the road so you can manipulate the steering and other controls by widgets on the screen.
 
Totally agree with you on that. The whole point is to not have to look down. Using it as a control point only is perfect. With different multitouch options like you suggested, it would be a killer tool. Still wouldn't have the same feeling of control as the contact of a trackball but it would be different and powerful in its own right.
 
Hi guys,

Quick, unscientific, straw poll. What control surfaces do people have (or would like to have) to control STORM?
Euphonix MC Color is already supported, Tangent Wave appears to be the next obvious candidate. Let's hear who has which and would prefer to use which.
Any others?
I want to make sure we invest our development resources where they'll make the most difference to you guys.

Thanks!

Very cool to see you guys take such interest..

I'm pretty sure that most of the Red Community will be using Storm so it is important to have option to fit each's need.
 
Hi guys,

Quick, unscientific, straw poll. What control surfaces do people have (or would like to have) to control STORM?
Euphonix MC Color is already supported, Tangent Wave appears to be the next obvious candidate. Let's hear who has which and would prefer to use which.
Any others?
I want to make sure we invest our development resources where they'll make the most difference to you guys.

Thanks!

Thanks!
Why not trackballs like the expert mouse from kensington?
May be nice on set for exemple...

Antoine
 
Not sure about the iPad thing. As a multi-touch gesture surface, yes, that would be interesting, even useful. But I don't see the need for it to have much visual feedback on the iPad screen itself, other than maybe some general status indicators and if it requires any specific viewing for placement of your fingers, then the advantage of a control surface is lost. I see a lot of iPad "control" apps popping up on the market for this and that and many for color correction. IMO, none of them are using the iPad in a good way for this. When doing color work, the colorist needs to keep his eyes on the monitor, not looking for controls or checking where his fingers need to be. There's no good way to guaranty consistency or to calibrate an iPad display to anything worthwhile, so you won't want to be looking at it for color feedback. To look at it for controls is silly too as that takes your eyes away from what you should be looking at.

An iPad control app that works like a Magic Touchpad on a steroid+crack milkshake would be welcome though. Something that gives a mode notification, some status feedback and otherwise is a just a touch surface to interpret gestures. It would be cool to support multi-touch, even 4 and 5 finger, gestures to control much of what is on the display... Pinches to expand or contract ranges, rotations to select different controls or operations, tap-pinch to fine-tune, etc.. One hand on the keyboard, the other on the iPad or multi-touch trackpad/iPad would be a powerful combination.

All the coloring control apps I've seen so far for the iPad are just silly to me. They're all analogous to driving a car with multi-touch, but you have to take your eyes off the road so you can manipulate the steering and other controls by widgets on the screen.


Yeah that's what I'm saying the optional visual feed back should not just be on the iPad but as an overlay on the main monitor, a Heads Up Display.
 
Wave please since I already carry it on set and do initial color tweaks with it in RedCineX and show customers what the footage can be in Apple Color or DaVinci. Its light and fits in a run bag with two Glyph drives in cases, cables, etc. Great to have this working with Storm on day 1...

And Mr Kilgroe mentioned he could get better results with a Wacom and a keyboard - I don't know how he does it. I can't. The desensitized track balls and dials on the Wave give me far more finite precision (particularly in RedCineX) than I get out of the pen tab or keyboard - especially when lining up white and black points on a waveform. It also helps that I can pull my eyes away from the controls and put them on the screens to see what I am doing without eyeballing a UI.

Now this whole iPad interface thing would be cool if there was a way to give the hand a geographical reference so that the eyes could stay focused on watching the results - very cool indeed.

On the subject of panels on set: in studio environments, I have found that most producers like it when I bring kit that looks specialized to the task at hand - and don't charge them extra for it. On location shoots, I leave them at home - preferring a stripped down and lightweight version of the kit.
 
I think it would be great if Storm could support the BMD Resolve panels too. I know BMD prob haven't released an SDK for these, but hopefully in time???
 
Here's another vote for JL Cooper panel support. They have been common with Scratch, Speedgrade, Final Touch/Color, even early Baselight systems used them. Plenty of them out there and seem real easy to support. I'm sure they'd give you good support helping you to do it.
 
already said this in another thread but Wave is a must - since it was the first control surface to interface with RedCine, I and many others bought them to work efficiently with RED footage. Also, many Scratch users purchased these.

I like the Wave and regardless of future purchases in higher end post-processing devices, it is easily the most portable of control surface of them all and is good for fast, light, mobile on-set use.
 
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