- Banned
- #1
I'm working on a project which uses R3D files shot in 25, 50 and 120fps. i have had to speed some of the 120 and 50 clips up so they play in "real-time". These shots look different to those shot in 25fps: the cinematic blur is gone.
Is their any way i can conform the look of the sped up high frame material to look like the 25fps stuff? ideally using AP, but i could use AE or FCP.
Is their any way i can conform the look of the sped up high frame material to look like the 25fps stuff? ideally using AP, but i could use AE or FCP.