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CInematic VR Film-making Part III

Clyde DeSouza

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I see sales receiving a sizeable bump for RED , with Hollywood taking a fancy to VR movie making.
I mean look at this rig -
1410517859.jpg


But, apparently the [NSFW] http://www.huccio.com/oculus-porn - [NSFW] output with even high-end rigs such as this, is questionable with seams showing.... etc.
VR film-making is quite an order of magnitude higher to perfect, than normal S3D.

Perhaps RED might take into consideration when (if) they are planning on a made for VR all-in-one Epic-VR s3D camera are:
  • A Slim profile with a much higher resolution CCD sensor (or global CMOS sensor to avoid rolling shutter problems)
  • Scan-line level sync capability.
  • 180 fish eye lens – Yes I’m a fan of capturing two spheres and inverting the back facing one (as long as parallax isn’t large or can be dealt with)
Meanwhile, more on my exploits using the humble Ricoh Theta s3D rig can be read here: Cinematic VR Filmmaking - Part III
 
No reason to muck around with a specialty stereo camera. RED will simply create a lightfield large format sensor.

- The larger the sensor the easier it is to make a full coverage wide angle lens.
- Lightfield can adjust ocular distance in the meta-data.
- No sync issues between stereo eyes.
 
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