David Newman
Well-known member
Not too complex, I let one for the users explain, as I'm about to go out for the day.
OS X running QuickTime (particular QT Player) is SLOW, we clock our codec core playing at 3-4X speed Quicktime chooses to play it -- not a GPU vs CPU issue. We are working with Apple to overcome these silly limitations, but a think the planned Apple overhaul of QT is much needed. FCP is little better, but play is significantly faster on PCs than on the Mac (same code same compiler.) Companies like Iridas, that use our SDK, bypass QuickTime for good performance on Mac and PC.
OS X running QuickTime (particular QT Player) is SLOW, we clock our codec core playing at 3-4X speed Quicktime chooses to play it -- not a GPU vs CPU issue. We are working with Apple to overcome these silly limitations, but a think the planned Apple overhaul of QT is much needed. FCP is little better, but play is significantly faster on PCs than on the Mac (same code same compiler.) Companies like Iridas, that use our SDK, bypass QuickTime for good performance on Mac and PC.