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CF Weapon ARRI XT common colourspace comparison - seeking advice

Brett Harrison

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Hi All,

I haven’t seen this camera comparison before:

Take the linear HDR information from each camera and place it in a common colour space so that each camera can be evaluated independent of any ‘introduced’ differences after debayer.

This is a test for RedUsers so I am reaching out to source advice before we do the test next week.

Here's my basic thinking and then the workflow:

The essence of each camera is the data that comes from the debayer in linear form.

We take pains to control the physical environment when doing camera tests, but when it comes to post, it’s often not as controlled as modern workflows allow.

The cameras to be compared are the Carbon Fibre Weapon (with STD OLPF) and the Alexa XT.

Each manufacturer's Log curve differs slightly as does each Rec709-compliant curve:


BegVMKBSuMxdBfPpbD99ZtQr6MhUxSkZC5TITptASRXZM6skjG5ykVh73oKHpkNPNh9ArG54TBAPM5JDtMfVIejeTLuqEUYI46-XaDMzNB5epGDLfOMClzDp_kPglGJwf7KCwzEv

Note that REDLogFilm has the same curve as the Cineon standard.

QmLVcYxp1d4KGqH5LqHFvFWq9-wu3fzMdoTyVWMHftpk2xv8HPwRjcKYJIzZ97qkJ5H5trCCRWOd1nKxSOOgL6TMgWINRbdB75T-Nk8FRDmUic7SV26ZVRAkl8mUCemSI7dXM-0Q

We'll be using precision transforms on the SGO Mistika finishing system www.sgo.es (equivalent or better than the generalised colour space of Baselight, demonstrated here https://vimeo.com/68305142).

Mistika is in use at houses like Fotokem and Deluxe for compositing, editing, stereo 3D and colour.

It includes mathematics that allows the user to accurately transform to/from proprietary colour spaces and curves like DragonColor2, ACES primaries, Alexa Wide Gamut, LogC, S-Log, REDLogFilm etc.

Here's the description of this functionality:

"...this effect uses the official mathematical equations as defined per each standard. It is not based on 3DLUTS but in pure mathematical algorithms for direct conversion from one space to the other. This provides the best accuracy and also the capability to invert conversions..."

Starting with debayers in 16bit-HDR ACES primaries with gamma curve 1.0 (linear) and arriving at 4 outputs per scene:


AtJ6AmSXrO_lPwrzq_VaO-qvJgVNF9BuG9zIn4xAuzoc-5hwmAU0atikOWPG3oToMmp_SWP3D43-UusikzADLwp7jvmdN2lUN1QDe3XLgIWpQDMrXc0y60lCOuvr1ECDmmEpSsgk



RED DATA -> RED TRANSFORMS
RED DATA -> ARRI TRANSFORMS
ARRI DATA -> RED TRANSFORMS
ARRI DATA -> ARRI TRANSFORMS

The ARRI debayer is from SDK V5.0.

The ACES debayer doesn't imply a full ACES workflow; it's just an agreed-upon standard built into both SDKs. Everything past that point is Mistika colour science terminating with RED and ARRI LUTs.

Though it’s redundant to transform to ACES before going to a native log colour space, I’m doing it to establish a unified workflow and eliminate any presumed difference. I’ll also provide a comparison with a native workflow to demonstrate equivalence.

All images will be offset to render middle grey at the same luminance and we can then examine where the highlight and shadow detail falls under identical scene, colour space and curve conditions.

The scene will include a daylight source, a strong key-to-fill ratio on the face of the model, a GretagMacbeth-compliant chart and some common objects.

Let me know what you think and if I could improve on the method.

Cheers
Brett
 
Brett,

When we did the ACS "introduction to the Weapon" video and test we shot a simple scene with Alexa and Weapon and although we were only looking at the dynamic range quite a few people involved in the later analysis commented how similar the images were. I am not suggesting they are identical but differences are subtle.
 
Brett,

When we did the ACS "introduction to the Weapon" video and test we shot a simple scene with Alexa and Weapon and although we were only looking at the dynamic range quite a few people involved in the later analysis commented how similar the images were. I am not suggesting they are identical but differences are subtle.

That's what I'm lead to believe also, from a few sources including the Hurlbut review of the CF Weapon.

TBH I don't know what to expect but I am going to make sure the maths is dead-on so we can have a strong visual comparison of the bare-bones differences.

Also I'm a known RED fanboy so there's that :-P
 
I have just started to use ACES in my workflow. I'll be very interested to see your results.

Although this workflow starts with ACES primaries, it's not anything to do with ACES proper which is intended as a complete workflow. The purpose of ACES here is to debayer to the same colourspace as the above graph demonstrates. It just so happens that both SDKs do it, and it's a good starting point for various reasons.

I still wonder why people use Redgamma4... ?

IMO It's actually a great mapping to Rec709 and by far the best gamma curve from RED - try grading under it by using the RLF2RG4CUBE3D lut - you can then make the actual curve whatever you want, but whatever you do adheres to the display standard from the outset which saves time and in some respects is very hard to do because it references formulas which aren't easy to replicate with grading tools.
 
You could also output EXRs from both Redline and ArriRawConverter to confirm Mistika is not introducing anomalies or if it does not have the latest versions of either sdk.

Use least compression - 6k FF 3:1, redcode compression effects color first, ArriRaw already has a leg up being uncompressed.
Do not use Rocket-X, it compromises quality.

Targeting a P3/DCI final in addition to Rec709 would be interesting to see how the cameras differ in a wider gamut deliverable.

Maybe try to use lenses that have the least color bias, Master Primes good, Cooke 5i bad.
True if same lens is used on each camera its still fair comparison, but having to say remove the warm bias is an added step.

Interested to see how the Standard OLPF looks against the XT.
 
On the weapon I'd like a few "Arri camera X" simulator presets, so it would load the luts and everything else to simulate some of the basic arri setups. I'm pondering if this arri simulated mode would be real close on prores 2k files, so you could basically put the weapon into this simulator mode and post couldn't tell the difference when looking at prores files? I still prefer r3d, but would be nice to have in my back pocket the ability to say, "I have a 2k prores arri simulation mode we can use, I see most the cameras used here are Alexas".
 
On the weapon I'd like a few "Arri camera X" simulator presets, so it would load the luts and everything else to simulate some of the basic arri setups. I'm pondering if this arri simulated mode would be real close on prores 2k files, so you could basically put the weapon into this simulator mode and post couldn't tell the difference when looking at prores files? I still prefer r3d, but would be nice to have in my back pocket the ability to say, "I have a 2k prores arri simulation mode we can use, I see most the cameras used here are Alexas".

Well I'm sure folks would pay some money for these luts if someone would make them, I would...
 
Well I'm sure folks would pay some money for these luts if someone would make them, I would...
Thats for sure. also perfect world i'd have something like foolcontrol but with the arri menu system, arri alexa use to have a menu simulator, so even a hard core alexa person could do it and make minor adjustments.
 
I'd be interested in seeing a standardized color chart like the DSC Chroma DuMonde or the One Shot chart. This will do a lot to tell you what benefit or damage a LUT or transform is doing to the image.

Note that the LUT won't necessarily make one camera look like the other. There will always be unexpected non-linear changes that happen just in normal processing, particularly with highlights and noise.
 
I'd be interested in seeing a standardized color chart like the DSC Chroma DuMonde or the One Shot chart. This will do a lot to tell you what benefit or damage a LUT or transform is doing to the image.

Note that the LUT won't necessarily make one camera look like the other. There will always be unexpected non-linear changes that happen just in normal processing, particularly with highlights and noise.

Thanks Marc. I'll see if there's such a chart in Melbourne I can get in time.

The purpose is to compare the cameras under the same gamut and gamma curve.

The fact that these transforms are invertible shows that the nature of the data isn't being altered, just presented accurately in another colourspace.

The upshot is that we can see - with the preservation of colorimetry - how each camera appears under the post-debayer workflow from each manufacturer.

To the extent that the cameras are similar, you will attain a 'RED-look' or 'Alexa-look' - but that's just a byproduct of the comparison.
 
I'd be interested in seeing a standardized color chart like the DSC Chroma DuMonde or the One Shot chart. This will do a lot to tell you what benefit or damage a LUT or transform is doing to the image.

Note that the LUT won't necessarily make one camera look like the other. There will always be unexpected non-linear changes that happen just in normal processing, particularly with highlights and noise.

yep, agree.

MArc , 2 dpx from prores Alexa (log), and Weapon... (dragon2/redlogfilm) . NO WB , kelvin 4400.

https://www.dropbox.com/s/tt64qfyilrxnuwh/dpx.rar?dl=0
 
Nice preview.
 
Good to see you going out and doing it as some would rather just talk about it. Looking forward to results although I suspect a can of worms has been opened.
 
QUOTE=Tom Gleeson;1601603]Good to see you going out and doing it as some would rather just talk about it. Looking forward to results although I suspect a can of worms has been opened.[/QUOTE]

Hi Tom,

Yes I'm taking my time about opening the can, making sure this is presented as well as possible so it's a) comprehensible b) fair to everyone. Based on experiences of others I've talked to who've made this comparison, I'm going to check in with all parties before I post. So the final form may differ somewhat from the original post in this thread.

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