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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

CC 2017 Utilizations

Brayden W

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In the last few weeks my exports have been painfully slow. Looking into it premiere is only using about 30% CPU on average throughout the export. All I can think of is the new premiere update or the newly installed Film Convert plug in not being optimized for multi core CPU's. My hardware is an i7 5960x, geforce titan x, 64 Gb of RAM, and plenty of disk speed. Anyone else having issues withthe new premiere?
-cheers
 
No issues for me that changed. I'm seeing equal export time. For your TitanX, are you sure that you have GPU acceleration on for your CUDA card in your Mercury Engine Settings (and also have CUDA updated)?

I also see faster average export times with AME than I do with Pr. Only 30% CPU is definitely interesting. I'm on an i7 4700k and see near 100% utilization on exports, including those with a recent version of FC, though they are very different processors.
 
Thanks for your input man! I actually seemed to have sorted it. It wasnt a major issue and now my rig is happily rendering away at proper speeds.
 
Thanks for your input man! I actually seemed to have sorted it. It wasnt a major issue and now my rig is happily rendering away at proper speeds.

No worries! Was there something that you did to fix or did it kind of self correct? If you did something to fix, maybe you can post about it here just in case someone else comes along with the same issue.
 
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