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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Can Adobe CS6 Use 2688 CUDA Cores?

Don't see why it wouldn't be able to use it, though you would need to amend the Cuda txt file.

Yes to being compatible, but my concern is whether or not that is extreme overkill to have a card with that many CUDA cores.

One comment under the article suggested a large number of CUDA cores will not help so much when rendering the timeline, but could be helpful when exporting to MPEG 2. But I think the data being quoted in re: doing that may have been printed some months ago. Was hoping someone could weigh in with an opinion, if not insider knowledge.
 
I did alot of rendering yesterday and the movies took 24min with a cuda card and 3-4 min with. The cuda card was physical removed while doing som trouble shooting. So I think you can win alot on export with a cuda enabled card. I have no clue if theres a cuda limit thoe.
 
I did alot of rendering yesterday and the movies took 24min with a cuda card and 3-4 min with. The cuda card was physical removed while doing som trouble shooting. So I think you can win alot on export with a cuda enabled card. I have no clue if theres a cuda limit thoe.

Agreed Joel, I've been using CUDA enabled cards since CS5. I remember back when doing exports from CS4 Premiere that they didn't seem to translate the (R-1 footage, at that time) very well. Nothing like I saw on my monitor. Could have been some setting I used that was wrong but since using the CUDA enabled cards I have been getting much better outputs.

One thing that really helped was choosing the Blu Ray MPEG2 settings for transcode in AME and then in Encore, either burning to Blu Ray quality or choosing DVD using the Blu Ray encode. Since then I've never had an issue with quality. But I suspect the CUDA cards only affect speed of encode rather than quality.

I'm thinking that Adobe may not utilize the seemingly superabundance of 2688 CUDA cores at present but since the hardware is available, maybe they will catch up on the software side. I would hope too that RED is preparing their .RED encode plugin to utilize an unlimited number of CUDA cores as well. This card can be SLI-ed in a two or even 3 card configuration and with 3 of those in a maxed out computer, it could be possible to encode 6k footage into a less than 20 Mbs p/s .RED movie in short order. This card really does appear to be a potential game changer for the Indie movie maker... especially when coupled with ODEMAX.
 
anybody know where you can buy a titan? it's released but looks like they have a short term exclusive deals with companies that pre build gaming computers. I'm trying to get one but nobody just sells the card yet.
 
anybody know where you can buy a titan? it's released but looks like they have a short term exclusive deals with companies that pre build gaming computers. I'm trying to get one but nobody just sells the card yet.

Your best bet is EVGA.COM -- sign up to be notified and monitor their store. I have a Titan on order through a special contact of mine that's promised me one out of their first shipment. But I'll be sniping EVGA's store myself. My contact has received no word on shipment yet and there seems to be a lot of confusion about this product launch. It does seem that NVIDIA ramped production some time ago and there are ample quantities of GK110's and unlike with the GTX690 launch, we have two vendors making these cards. I think they'll be a bit easier to get than the 690's were, once the cards actually start moving.
 
anybody know where you can buy a titan? it's released but looks like they have a short term exclusive deals with companies that pre build gaming computers. I'm trying to get one but nobody just sells the card yet.

You can order here: http://www.newegg.com/Product/Produ...9 600419577&IsNodeId=1&name=GeForce GTX TITAN

Nothing is in stock right now, but I don't think they are even released yet. I think I remember reading the release date is tomorrow, but I'm not certain. Definitely this week.

EDIT: Yeah, the release date is tomorrow. Says so here: http://www.newegg.com/Product/Product.aspx?Item=N82E16814121724
 
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The CUDA cores will help with scaling a lot....

With CUDA scaling is Lanczos 2 and highly accelerated while in CPU it is guassian or bicubic with max render quality

http://blogs.adobe.com/premierepro/2010/10/scaling-in-premiere-pro-cs5.html

Whether or not the Titan is overkill for PPRO...it probably is, but the AE raytracer will love you for it....

As far as H264 encoding it will help in a CUDA enabled encoder...Badaboom, Mediacoder ect....but I rarely use it because it is limited to CBR through CUDA.....i just convert movies for my IPHONE with them because it is so fast...but I get much better quality/filesize using VBR....if you dont care about filesize then it is great...

That being said I dont think AME utilizes CUDA for H264...not even sure about MPEG2

So the only things it will really help you with is the CUDA accelerated effects in PPRO, the scaling, and a few effects in AE....

I will definitely be looking into getting 1 or 2 of these cards...but not primarily for PPRO
 
My GTX TITAN (EVGA Superclocked edition) shipped today! :)

...Via UPS ground. :(


Going to be interesting to see how this thing handles in Premiere and Resolve.
 
My GTX TITAN (EVGA Superclocked edition) shipped today! :)

...Via UPS ground. :(


Going to be interesting to see how this thing handles in Premiere and Resolve.

Looking forward to hearing your experience Jeff!
 
Definitely want to know how the Titan drives that new 32" 4K monitor you have. :)

Looks like mine will be here tuesday. :/ I guess I'll test and profile what I have now in prep for it. Basically I'm going to be comparing between Quadro 6000, GTX690, GTX680 and the Titan. And with various combinations of these cards. Both in my SuperMicro based workstation and the HP Z820. Problem I have with the Z820 is the power. I think I can bring in the rest of the necessary power to run the 690 and Titan at the same time, if I sacrifice two of my exposed bays. That means I'll have to drop to a 4-drive RAID (instead of 5) and pull the optical drive. I guess I'll just have to see how it all goes. :)

Other than HP shoe-horning the Z820 innards into the existing Z800 form factor, I think their next biggest mis-step with the Z820 is insufficient power. Can't run a high-level Quadro card like the Q6000, K5000, etc.. or other similar type of GPU with an equivalent duplicate or companion Tesla or compute card. It draws too much power. Wish they would offer the system with a 1300W PSU option and then instead of 3 x 6pin PCIe power connectors, we could have 2 x 8pin and 2 x 6 pin. Oh well...

If I find a dual GPU config I like for the Z820, I'll probably have to get a supplemental PSU.
 
Scaling is one of the main things slowing me down in Premiere right now. Sounds like this will help.

Should be sick for Resolve, too.
 
I ran the profile tool in SCRATCH. The biggest difference seems to be in the Readback performance.


Quadro 6000

: ---------------------------------------------------
: Windows Desktop: 2560x1600
: Monitor 0: 2560x1600 at 0, 0
: Display Device: NVIDIA Quadro 6000
: Resolution : 2560x1600 @ 60Hz
: ------------------------------------------------
: Driver : 307.32 (r304_00-331)
: ------------------------------------------------
: BENCHMARK TEXTURE SUBLOAD+BLIT (4096x2304)
: Blitted: 628 images 3389.89 MB/s ( 62.78 fps)
: ------------------------------------------------
: BENCHMARK IMAGE IO + TEXTURE SUBLOAD (4096x2304)
: Run 0: 19.69 fps
: Run 1: 18.84 fps
: Run 2: 19.18 fps
: Run 3: 17.63 fps
: Run 4: 18.44 fps
: Run 5: 17.91 fps
: Run 6: 18.00 fps
: Read: 500 images, 18.00 fps
: ------------------------------------------------
: BENCHMARK MEMORY TRANSFERS (4096x2304)
: Copy : 2611 images 9365.26 MB/s
: Converted : 2581 images 9277.24 MB/s
: ------------------------------------------------
: BENCHMARK GFX READBACK (4096x2304)
: Readback FP16 RGBA : 280 images 4029.00 MB/s ( 55.96 fps)
: Readback 10BIT RGB : 282 images 2027.75 MB/s ( 56.33 fps)
: Convert FP16 to 10Bit: 500 images (130.41 fps)
: ------------------------------------------------
: BENCHMARK CG RENDERS (4096x2304)
: CG Renders: 113 images ( 22.54 fps)
: -----------------------------------------------------


GTX Titan
: ---------------------------------------------------
: Windows Desktop: 2560x1600
: Monitor 0: 2560x1600 at 0, 0
: Display Device: NVIDIA GeForce GTX TITAN
: Resolution : 2560x1600 @ 60Hz
: ---------------------------------------------------
: Driver : 314.09 (r313_00-218)
: ------------------------------------------------
: BENCHMARK TEXTURE SUBLOAD+BLIT (4096x2304)
: Blitted: 571 images 3082.51 MB/s ( 57.08 fps)
: ------------------------------------------------
: BENCHMARK IMAGE IO + TEXTURE SUBLOAD (4096x2304)
: Run 0: 19.46 fps
: Run 1: 17.74 fps
: Run 2: 18.49 fps
: Run 3: 18.85 fps
: Read: 500 images, 18.85 fps
: ------------------------------------------------
: BENCHMARK MEMORY TRANSFERS (4096x2304)
: Copy : 2521 images 9042.60 MB/s
: Converted : 2491 images 8942.30 MB/s
: ------------------------------------------------
: BENCHMARK GFX READBACK (4096x2304)
: Readback FP16 RGBA : 46 images 661.89 MB/s ( 9.19 fps)
: Readback 10BIT RGB : 46 images 331.02 MB/s ( 9.19 fps)

: Convert FP16 to 10Bit: 500 images (130.06 fps)
: ------------------------------------------------
: BENCHMARK CG RENDERS (4096x2304)
: CG Renders: 38 images ( 7.46 fps)
: -----------------------------------------------------
 
I ran the profile tool in SCRATCH. The biggest difference seems to be in the Readback performance.


Quadro 6000

: ---------------------------------------------------
: Windows Desktop: 2560x1600
: Monitor 0: 2560x1600 at 0, 0
: Display Device: NVIDIA Quadro 6000
: Resolution : 2560x1600 @ 60Hz
: ------------------------------------------------
: Driver : 307.32 (r304_00-331)
: ------------------------------------------------
: BENCHMARK TEXTURE SUBLOAD+BLIT (4096x2304)
: Blitted: 628 images 3389.89 MB/s ( 62.78 fps)
: ------------------------------------------------
: BENCHMARK IMAGE IO + TEXTURE SUBLOAD (4096x2304)
: Run 0: 19.69 fps
: Run 1: 18.84 fps
: Run 2: 19.18 fps
: Run 3: 17.63 fps
: Run 4: 18.44 fps
: Run 5: 17.91 fps
: Run 6: 18.00 fps
: Read: 500 images, 18.00 fps
: ------------------------------------------------
: BENCHMARK MEMORY TRANSFERS (4096x2304)
: Copy : 2611 images 9365.26 MB/s
: Converted : 2581 images 9277.24 MB/s
: ------------------------------------------------
: BENCHMARK GFX READBACK (4096x2304)
: Readback FP16 RGBA : 280 images 4029.00 MB/s ( 55.96 fps)
: Readback 10BIT RGB : 282 images 2027.75 MB/s ( 56.33 fps)
: Convert FP16 to 10Bit: 500 images (130.41 fps)
: ------------------------------------------------
: BENCHMARK CG RENDERS (4096x2304)
: CG Renders: 113 images ( 22.54 fps)
: -----------------------------------------------------


GTX Titan
: ---------------------------------------------------
: Windows Desktop: 2560x1600
: Monitor 0: 2560x1600 at 0, 0
: Display Device: NVIDIA GeForce GTX TITAN
: Resolution : 2560x1600 @ 60Hz
: ---------------------------------------------------
: Driver : 314.09 (r313_00-218)
: ------------------------------------------------
: BENCHMARK TEXTURE SUBLOAD+BLIT (4096x2304)
: Blitted: 571 images 3082.51 MB/s ( 57.08 fps)
: ------------------------------------------------
: BENCHMARK IMAGE IO + TEXTURE SUBLOAD (4096x2304)
: Run 0: 19.46 fps
: Run 1: 17.74 fps
: Run 2: 18.49 fps
: Run 3: 18.85 fps
: Read: 500 images, 18.85 fps
: ------------------------------------------------
: BENCHMARK MEMORY TRANSFERS (4096x2304)
: Copy : 2521 images 9042.60 MB/s
: Converted : 2491 images 8942.30 MB/s
: ------------------------------------------------
: BENCHMARK GFX READBACK (4096x2304)
: Readback FP16 RGBA : 46 images 661.89 MB/s ( 9.19 fps)
: Readback 10BIT RGB : 46 images 331.02 MB/s ( 9.19 fps)

: Convert FP16 to 10Bit: 500 images (130.06 fps)
: ------------------------------------------------
: BENCHMARK CG RENDERS (4096x2304)
: CG Renders: 38 images ( 7.46 fps)
: -----------------------------------------------------

Wow. Looks like the GTX Titan + BlueFish 444 4K Epoch SuperNova card could be the way to go for Scratch 4K.
 
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