- Banned
- #1
I've noticed this quite a lot recently when shooting daylight with build 21. As far as I am aware there has been no change to the colour since the introduction of the new colour science/white balancing so I guess this is related to that.
Everything looks very green/yellow. When Red Alert does a white balance it puts in a hell of a lot of magenta to compensate. It seems to happen with sunlight and daylight lamps.
I rendered some Quicktimes recently and the director hated them. He'd been looking at the proxy files which are using the old colour science, aren't they? I ended up rendering with an old version of Red Alert.
If I take a grey card and white balance from everything seems okay. It just seems odd that the old white balancing seemed to make a more pleasing image when left at 5600.
Everything looks very green/yellow. When Red Alert does a white balance it puts in a hell of a lot of magenta to compensate. It seems to happen with sunlight and daylight lamps.
I rendered some Quicktimes recently and the director hated them. He'd been looking at the proxy files which are using the old colour science, aren't they? I ended up rendering with an old version of Red Alert.
If I take a grey card and white balance from everything seems okay. It just seems odd that the old white balancing seemed to make a more pleasing image when left at 5600.