Eric Haase
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Hi all,
Playing around with Build 20 today. I've been reading about the reduction in noise with Build 20 and tested 17 vs 20 today in low lighting situations. When rendering out of RedAlert I see a noticeable difference in the low light noise.
If I open the R3D files directly in Apple's Color application, should I see a difference in noise in low light? That is, does Build 20 do something on the camera level to reduce the noise and build this into the R3D data, or is the new color science only seen when RedAlert, RedCine, or RedRushes are used?
Thanks in advance for your help.
-Eric
Playing around with Build 20 today. I've been reading about the reduction in noise with Build 20 and tested 17 vs 20 today in low lighting situations. When rendering out of RedAlert I see a noticeable difference in the low light noise.
If I open the R3D files directly in Apple's Color application, should I see a difference in noise in low light? That is, does Build 20 do something on the camera level to reduce the noise and build this into the R3D data, or is the new color science only seen when RedAlert, RedCine, or RedRushes are used?
Thanks in advance for your help.
-Eric