Welcome to our community

Be a part of something great, join today!

  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Baselight redcode raw workflow?

Hi Martin,

Due to the way the SDK is coded, I strongly doubt you are abble to render 2K to DPX in realtime within a single box. I encourage you to verify, but if I wrong, then you don't have the same sdk as every body does.

Mathieu

Hi Mathieu,

Sorry about the delay in responding to your previous question - I needed to get access to the actual hardware to run more tests. We are able to render to 2k realtime at 24fps using the "Good" debayer setting. Running the same test for "Premium" debayer setting with everything turned on, we are getting around 12-14fps. Based on our beta feedback, people seem to think the "Good" settings ok for editorial proxies and for interactive review & grading. Many apologies for any confusion - I should have been clearer.

As for our use of the SDK, we're under the same NDA as every other SDK user, which means I'm not able to talk about our usage of it.

Regards,

-Martin
 
Thanks Martin, these number make more sense to me. I'll waiting for your final spec sheet of the product.

Mathieu
 
Hi Simon,

Launching beginning of February in terms of press release/detailed literature etc. First systems shipping middle of February to existing beta testers. We are currently working on supporting Phantom camera files and are making good progress. We would achieve SI-2K support by supporting CineForm, but that would come later, depending on demand.

-Martin


Thanks Martin, great news you are working on Phantom as we are constantly working with that format as well as Red.
 
Back
Top