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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Avid -> DaVinci -> Avid - good resources?

Clayton Taylor

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Going to start playing around with and learning these two systems - any great resources that you can think of off the top of your head that help teach the workflow between these two CLEARLY? How will this process change with is soon to be able to dual record R3D files and DNxHD?

Thanks in advance!!
 
Wolf crow has an out of date round trip tutorial... Im struggling making it actually function though...see my resolve thread for details...

same workflow with new dsmc2 minus transcoding... Ps if you solve my bug in your trials let me know?
 
Will do. We won't start toying with it for a bit, was just wanting to do some research in the meantime. Thanks!
 
The main thing is the round trip preset now exports a aaf automatically and contrary to what the site says it must output from resolve in a unique folder not the same one you output the avid aaf from. Once I solved my bug it works great but am seeing color shift and not sure why. No time to debug it either on this client anymore but once I solve the new bug on why round trip looks flat back in avid it may work someday lol?
 
The main thing is the round trip preset now exports a aaf automatically and contrary to what the site says it must output from resolve in a unique folder not the same one you output the avid aaf from. Once I solved my bug it works great but am seeing color shift and not sure why. No time to debug it either on this client anymore but once I solve the new bug on why round trip looks flat back in avid it may work someday lol?

Avid always works in video range. I don't know what or how you're monitoring, but the only way to properly judge playback on an Avid system is to monitor on a video monitor via an SDI interface. If you're looking at the GUI on a computer monitor, it will always look flat because the material is video scaled (Resolve does this automatically when you render to DNxHD for Avid). In Resolve, you should also be monitoring video scaled if you're on a video monitor (i.e., not a computer monitor).
 
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