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Assimilate has released SCRATCH RED Pre-Post

Fredrik Harreschou

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I think this deserves it's own thread. Assimilate has released SCRATCH RED Pre-Post. From the PDF:

ASSIMILATE™ teams with RED DIGITAL CINEMA and Maxvision to deliver a fully featured, turnkey PrePost solution for RED ONE users. RED ONE and SCRATCH® complement each other for data capture to data post.

The SCRATCH RED PrePost System is optimized for the following processes.
Take REDCODE R3D files directly from any RED media and set up for:

• Shot management
• Dailies
• Direct output to tape with metadata burn-in
• Conform from offline
• Create basic color grading
• Generate LUTs to pass on through post/vfx process, or lab calibrated printer lights to interface with your film lab
• Generate outputs required to finish in post production
• Drive a projector for review sessions

http://www.assimilateinc.com/pdfs/SCRATCH_Red_PrePost_Overview.pdf
 
"Ok, that's what we've been waiting for. The RED/SCRATCH combo. A SCRATCH except for Secondaries, Scaffolds and maybe not support for OFX, and no Finishing? Unfortunately (for me) it seems like its a turnkey system. If they sell the software only at special price though..."

hallo can you please explain what scaffolds and support for ofx are....
so i am able to understand the difference between redcine, red prepost and scratch finishing. never heard of scaffolds and supporting OFX

thank you
 
"Ok, that's what we've been waiting for. The RED/SCRATCH combo. A SCRATCH except for Secondaries, Scaffolds and maybe not support for OFX, and no Finishing? Unfortunately (for me) it seems like its a turnkey system. If they sell the software only at special price though..."

hallo can you please explain what scaffolds and support for ofx are....
so i am able to understand the difference between redcine, red prepost and scratch finishing. never heard of scaffolds and supporting OFX

thank you

scaffolds
http://tutorials.assimilated.us/06-SCRATCH-Color_Scaffolds.mov
 
OFX: - an open plugin format developed by The Foundry. Used by Nuke, Scratch, Toxic etc. Opens up for 3rd party plugins in SCRATCH:
http://www.speedsix.com/assimilate.asp
http://www.thefoundry.co.uk/pkg_overview.aspx?ui=9ADB041B-7DF6-42AA-9037-04C1EF9F0838
The ones I know about, also read rumors about Sapphires (www.genarts.com) being ported...

BTW, I'm not sure it doesn't have support for it, but it doesn't say in the PDF. EDIT: It says it does! From the pdf:
"OpenFX plugin support, background
processing and output processing to various image formats..."
 
Mac Pro instead The Cube.

Mac Pro instead The Cube.

Great!!!

For example I do not need "The Cube".

Maybe I could do it with Mac Pro together with "hardware hack" of
PNY NVIDIA Quadro® FX 5500 PCIE
running Windows XP SP2 + AvidVideo RTR 320 SCSI RAID 2TB
+ ATTO EXPRESS PCI UL5D DUAL-CHANNEL.

MacPro_Scratch_system.jpg
 
Hopefully Luki or someone from Assimilate will see this thread and answer some questions soon. They do sell the SCRATCH software by itself, I believe, so lets hope for a good price and the ability to run it on any system you wish.
 
I am still catching up to speed with the RedCine & Scratch...and I am already catching the fever, quite obvious this is going to be one of optimal post solutions.

Until Assimilate kicks in...mind telling me in a what is the Cube? I am also hoping to be able to install this on my next gen mac pros, is this just a fantasy?

On a side note, really digging the layout and flow of RedCine and it makes me want to go the scratch route. (All a part of there master plan?)
 
Other than the edit module,and conform too, I guess, how is this different from Redcine?
 
Mac graphics cards

Mac graphics cards

Love the concept but not the Windows box- will there be a Mac configured version of this? Or software only?

Yeah I Like it a lot actually, I don't even mind the Windows box, especially this cube (built in UPS, support for 28V DC power, comes with a custom Pelican case.) It's pretty neat. Plus it's small (a bit larger than 1' x 1'). Could be awesome for on-set.

What we need most on the Mac is support for decent graphics cards!

-Rune
 
The Quadro 4600 and 5600 are based on the NV80 architecture. The 4500 and 5500 are the NV70.

The 4600 has 768 MB of RAM while the 5600 as 1.5 GB of RAM. The HD-SDI output is currently not available for the 4600/5600 cards. Perhaps early next year.

Nvidia cards based on the G80 series:

Quadro FX 5600 (G80)
Quadro FX 4600 (G80)
Quadro FX 1700 (G84)
Quadro FX 570 (G84)
Quadro FX 370 (G84)

Nvidia cards based on the G70 series:

Quadro FX 4500 (G70)

nvidia_quadro_fx_4600___board.jpg

Nvidia Quadro FX 4600: workstation graphics card with 2 DVI connectors and 1 for stereoscopic glasses.
 
Love the concept but not the Windows box- will there be a Mac configured version of this? Or software only?

I had the same question about Mac support for Lucas. Apparently the bottleneck for Scratch on Apple is the graphics card drivers. This is holding back many of the realtime features of Scratch and preventing them from releasing a Mac version of their RT grading engine.

I personally would prefer to keep everything on Apple. And I see this as a huge issue that I don't understand about Red's strategy in general. Red is quicktime centric so you best option for cutting is currently Final Cut Pro a Mac Only product. But Redcode post is otherwise currently Assimilate centric, and the final finishing product Scratch is a Windows only product.

So it seems that if you want to do any real DI work, you need not only to invest in the camera and a Mac, but also in a heavy PC. Most post houses will have no problem with this. But it cuts out individuals like me, who wish to provide an entire workflow with a camera and no compromises other than the current limitations of hardware.

As Mike Curtis of HDforIndies.com describes it in this recent blog entry:
Once it is no longer strictly necessary to make specialized hardware to achieve a task (sufficiently quickly), and it can be done on high end desktop systems, supplanting custom boards with the CPU and GPU, high end vendors have just witnessed the fuse being lit on their own demise. Maybe not immediately, but certainly long term unless they change their ways. Unless they radically adapt…and history shows most do not. ** Few companies have successfully shifted gears from low volume specialty vendor to higher volume mass vendor. Witness SGI - once king of heavy iron hardware, they’ve dwindled to market meaninglessness for all but the highest end markets. And even they switched over to base a lot of their equipment on commodity hardware.​

Read the whole thing here: http://boxoffice.com/blogs/mike-curtis/

I hope Assimilate takes notice. I think they should be marketing to the little guys today. A 50K system is not neccessary to do color grading, I'm looking at most of what I need today in RedCine in realtime on a Macbook Pro for free. We don't need realtime 2K. But if we can't get secondaries, scaffolds, conforming and finishing from Assimilate for a reasonable price and on a system we already have we will be forced to find other solutions to our color grading needs. If Assimilate had a Scratch system that was affordable for the Final Cut Pro set, not only would every Red camera owner buy one. But every Red camera renter, or Redcode on Final Cut Pro editor would also buy it.

High end color grading is a "Red Ocean". Mass market color grading and support for Redcode today is a "Blue Ocean". At least that's how it seems to me.

Plus consider also the wisdom of investing 50K turnkey solution... unlike a camera it has almost no resale value.

Based on what I see from Assimilte now they are ready to step up to the plate. They're GUI is already cross platform, so it seems are many of the low level elements of their software. They have one rendering engine it seems, that is Windows driver specific. But otherwise they seem ready for both platforms.

I'd like to see Assimilate offer a software only solution for Red and Mac users, that is not focused on realtime and allows a Red owner operator to do all of the work of creating a color grade project, so that it can be delivered ready for the realtime finishing touches on a seperate heavy lifting system at the very end. That means, primaries, secondaries, scaffolds, conform etc. I also think that in the near future, that last step won't be neccessary.

While we are at it. I hope Assimilate also steps up to another plate: creation of Digital Cinema packages for current digital theatrical projection directly from their conforming software. You want to make history... make that capability available to everyone that can afford to shoot with Red One and change the entire industry.

IBloom
 
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