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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

as3d, no glasses display !

Felix Desjardins Audette

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hey guys,
have any of you had any experience with the new no glasses display, in other word, as3d display ?

do they accept normal side by side render, then does it own conversion inside the display for the as3d ???

Im a bit confuse by this...

cheers
Felix
 
Depends on the display. Generally speaking all the ones I've seen take side by side, over/under and frame-packed 3D as input. Frame packing needs HDMI 1.3 or DisplayPort 1.1 for input. The 3D presentation is assembled and displayed by the TV, just as it is for other display types using various forms of glasses. With AS3D, there are different approaches to their parallax barriers and how many "zones" or viewer positions they implement. As for the quality of the 3D, I understand the desire to shed the glasses, but I have yet to see any AS3D display that actually "works" as advertised. Even the latest and greatest with viewers' head tracking and all that.
 
I have seen them, they work but I have not been impressed with the images as of yet. Today, I would gladly watch with glasses over the autostereo that I have seen. But Monday starts NAB and I will be looking :)
 
I saw TCL's S3D TV without glasses, it works good, but I really prefer those with glasses. And it require specially prepared footage, not 2 side, but about 8 side or different positions, a lot more conversion work even base on S3D clips. Those TV were designed for commercial use in public place, not for private usage.
 
also worth mentioning: be aware that if you're solely depending on an AS3D display to judge depth on-location, chances are that in the heat of production you could be "approving" a pseudo-stereo shot, or in the worst case...running a headache by the end of the day from all the constant cha-cha-ing you need to do to get the "sweet spot"

I've no experience with eye tracking AS3D monitors on-location to know if they stand up to live production demands.
I'd use the circa 2013 AS3D displays - strictly as a POS advertising display. For other uses, passive polarized please! or even ...yes... anaglyph, when left in a tight spot.
 
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