- Banned
- #41
Hrvoje Simic
Banned
List sent. 
Hats off Christoph.
Hats off Christoph.
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Ok I will try my best. We are going to stream the shootout live at our Facebook page if you guys want to follow along: https://www.facebook.com/mxrproductions/
That's what color-correction is for, not a LUT.Christoph, thank you so much for making this happen! At this point, I'd settle for real daylight, some kind of daylight balanced light, tungsten, and a night shot with mixed lights. The night shot is key for me. What I'm finding from my own tests is that I'm probably going to have to make 2 LUTS to get as close as I can to the Arri Rec 709 look. I'm finding that the LUT I made works great in daylight but still needs work in mixed lighting situations.
At this point, I'd settle for real daylight, some kind of daylight balanced light, tungsten, and a night shot with mixed lights. The night shot is key for me.
Geez, you try and do something nice and someone on this board's always got to hate.
A note for the colorists out there, I did try recovering the highlights by using the highlight control, soft curve control, and log highlight controls but it wouldn't bring back enough of the highlights.
I knew they were in there because I tried lowering the ISO on the clip and, lo and behold, there was plenty of detail there. So combining the two differently exposed clips was my next option.
If anyone has an easier idea on how to do this please chime in.
I explained that I did try many different options to recover the detail and they didn't work, this is the only solution I was able to come up with. One thing that i discovered that was really interesting is I ended up realizing that you can bring back more highlight information.....
From here on out can I just ask that people actually try and show how to do this better than just say it can't be done. Show us what you got red users! Post me examples where my LUT fails, show me a better way to recover highlights. Put your money where your mouth is!
The LUT approach is often misunderstood by those who feel, for some reason, that what a LUT is supposed to do is yield a “perfect” starting point for every image. That is not the case. What a LUT does is transform the log curve back to a proper gamma corrected curve based on the particular display device being used, most often a monitor. In the case of an image that is a bit underexposed, this will likely cause the blacks to be crushed by the LUT, and in the case of an overexposed image, it will cause the whites to be clipped. This is where the misunderstanding comes into play. The LUT is not meant to be used as the first correction in a grading pipeline. If you place the LUT after an initial correction, you can then raise the blacks or lower the whites on the original log image prior to it being transformed by the LUT. The LUT will still do what it’s supposed to do, and you then have the option of grading prior to the LUT or after it as needed. This is the “secret” that many professional colorists (especially those who work in the digital intermediate world) know, and few inexperienced ones seem to understand. A LUT is not a color correction, just as a log image is not an image. It is a transform, and the log image is a container. The image needs to be “processed” by the LUT in order to appear properly to the eye.
Exactly!!!!! Here's a trick with any LUT, not just the one I posted. Put a node before the LUT and use the shadow/Highlight control in Da Vinci resolve and see how much more dynamic range you can squeeze out of any given LOG encoded clip, You'll be amazed at how much you can salvage. And this trick works for any camera as long as the clip is encoded in some form of log or linear format.
Thank you for clarifying this. I'd love to hear what are the best practices for using a LUT in a color correction pipeline. This would help a lot of users on this board. Normalizing LUTS are the cornerstone for many camera platforms. I'm sure there's plenty of confusion out there on how best to use them. In my case, I've learned a lot about how it works from mixinglight.com, the color correction board liftgammagain, creative cow, and the arri website. Below is a list of videos that helped me understand how to best work with LUT's. Unfortunately mixinglight.com is a service I subscribe to so you have to pay to watch them. But I'm sure there's plenty of other free resources out there that you will so kindly share with all of us so we can better educate ourselves about the best way to implement LUTS in a color correction pipeline.
Exactly!!!!! Here's a trick with any LUT, not just the one I posted. Put a node before the LUT and use the shadow/Highlight control in Da Vinci resolve and see how much more dynamic range you can squeeze out of any given LOG encoded clip