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Apple vs. Adobe Workflow? The List.

Casey Green

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With the release of the SDK and subsequent support for Adobe apps (as well as others down the pipe), I wanted to put together a definitive comparison list of the differences between the Apple (Final Cut Pro / Color) and Adobe (Premiere Pro / After Effects) workflows. (There is always the potential for combinations of the two as well as other applications, such as Assimilate Scratch, but for this comparison, I wanted to limit it between these two.)

There are of course Pro and Cons to both workflows. There are unique features, differences in possible color spaces, resolutions, import / export options, render speeds, etc.

With everyone's help, I hope we can put together a chart that compares each and makes it easier for people to understand the benefits of each path and help in their post production decision making process.

I can start with some obvious ones, and update this list as more are added:

APPLE Final Cut Pro / Color
OS: Intel MAC OSX
Software Versions Needed: ?
QT Proxy Support: 2K, 1K, .5K
Log and Transfer plugin support: Yes
Bit Depth Options: ?
Color Grading: .R3D files open natively in APPLE Color (Coming Soon). (Bit Depth Options?)
Audio formats support: ?
Output Formats: QT H264, ProRes, File Sequence, XML
Render Speed: ? / measurement system ?

ADOBE Premiere Pro / After Effects
OS: MS Windows XP, VISTA, Intel MAC OSX (Both versions Coming Soon)
Software Versions Needed: ?
QT Proxy Support: 4K, 2K, 1K, .5K
Log and Transfer support: Yes
Bit Depth Options: ?
Color Grading: .R3D files open natively in After Effects. (Coming Soon) (Bit Depth Options?)
Audio formats support: ?
Output Formats: QT, File Sequence, XML, Cineform?
Render Speed: ? / measurement system ?

There are a lot of areas that have been left out, may not be accurate, etc., so feel free to add to the list, and I will update the post.

Thanks everyone.
 
Is this happening now? Did I miss it? I know it was shown at a NAB past but it's not happening yet is it?

No, you didn't miss anything. Still no word yet on when this will work. They did have it working at NAB. You have a RED room where you can go in and access all of the metadata of the R3D and make changes right inside Color.
 
No, you didn't miss anything. Still no word yet on when this will work. They did have it working at NAB. You have a RED room where you can go in and access all of the metadata of the R3D and make changes right inside Color.
Do we know what is happening under the hood? Since Color is limited to 2k, and I'm coloring 4k, will it access the full 4k for final output, defaults to 2k, lets me choose? FCP > Color is a great option as is Premiere > Ae.
 
No, you didn't miss anything. Still no word yet on when this will work. They did have it working at NAB. You have a RED room where you can go in and access all of the metadata of the R3D and make changes right inside Color.

I would think that the support for APPLE Color will be coming shortly, but perhaps this is a reason why the ADOBE apps are able to get more attention... perhaps they are waiting on APPLE.

Can anyone from RED give us an update on the Status on Color, and perhaps fill in some of the other blanks in the list above?
 
Maybe it would be useful while comparing and contrasting adobe and apple to separate promised features that are not currently available, from features that have materialized. "The road to hell was paved with good intentions," I believe that applies to post production .

We should compare things as they are, not as we hope they will be.
 
Do we know what is happening under the hood? Since Color is limited to 2k, and I'm coloring 4k, will it access the full 4k for final output, defaults to 2k, lets me choose? FCP > Color is a great option as is Premiere > Ae.

I would think that full support for 4K output will be available with the release of the new FCP Studio suite of apps. As far as I know, I don't think there will be a 2K limit in Color.
 
On the contrary to FCP and Avid, Premiere Pro does not support TC in sound files. Therefore, no TC synchronising with externally recorded sound. This is a major issue and a dealbreaker for many. Otherwise Premier Pro is a very capable NLE, IMO.

Hans
 
Maybe it would be useful while comparing and contrasting adobe and apple to separate promised features that are not currently available, from features that have materialized. "The road to hell was paved with good intentions," I believe that applies to post production .

We should compare things as they are, not as we hope they will be.

This is a good idea. As we get more feedback, I will start to organize the chart with this in mind.

Now who can help fill in more of those question marks above? I'd especially like to get the color space / bit depth options answered.
 
Subscribing to this thread.

Thanks Casey!

Thanks Impagliazzo,

I hope we get more people adding data to this list.
Come on, REDUser community! Let's help each other grow...

I'm sure there are more people out there that can help add to this list. Come on, let's get some more good info added!
 
You're welcome.

Now, how are you going to measure Render speed?
I suppose you are going to use one sample clip.

I can help with the test if you need.

I have a PC with a 3.0ghz Quad Core, maybe not on par with Mac Pros that some REDusers usually have/use but good for a lowest common denominator comparison.

And this of course when the Adobe plugin is out.

PM me if you need.
 
thanks, Impagliazzo. As we get some more info, I'll put together a speed test, but I'm hoping to get basic data filled in before any render tests.

seriously, can anyone help out on this?
 
If anyone can add more info or fill in some of the blanks in the first post, it would be most appreciated.

Anything related to bit-depth, formats, audio support, dynamic linking of files, etc...

thanks in advance!

:construction:
 
Does final cut allow native r3d editing in raw?
or is final cut limited to working with the proxies?
 
FCP only works "directly" with the proxies.

RAW in FCP was demoed @ NAB last year, never to be seen again so far.
RAW was demoed in Color this year.

EITHER this is because R3Ds are not quicktime .mov's and never will be, or someone are waiting for the SDK and other things to come out of beta.

Currently no editor runs directly on the RAW files with released software.

Only RED knows.
 
FCP only works "directly" with the proxies.

RAW in FCP was demoed @ NAB last year, never to be seen again so far.
RAW was demoed in Color this year.

EITHER this is because R3Ds are not quicktime .mov's and never will be, or someone are waiting for the SDK and other things to come out of beta.

Currently no editor runs directly on the RAW files with released software.

Only RED knows.


It's probably a legal thing. Assimilate has signed contracts with RED that allowed them to release their software first, then comes Adobe, then ____, etc...
 
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