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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Apple Puts Legacy Final Cut Studio Back on Sale

I'm thinking the update is called Premiere CS6, allegedly shipping next Spring. :)
 
Premiere needs CUDA support to sing (nVidia card required). With CUDA enabled, it's buttery... without it, it's chunky.
 
I don't have a CUDA card but mine works just about as well as my FCP7, other then the fact I don't need to transcode all my stuff to prores, so if anything I like CS5 more storage wise, and it can actually address all my cores and ram. I can't wait to upgrade to see what a CUDA can do for me... I have always been a Apple fanboy since I bought my first product with them, but lately its been real hard to tow the party line for me personally... I even attempted to ebay my FCPS3 but no bids, oh well I'll just keep the discs even though the program is quite obsolete compared to my P Pro, which I love more and more every time I use it. The learning curve is not bad at all, I kinda like the smart handles, reminds me of pro tools a bit and I just seem to get it, things are easy for me to adjust to in it, much more so then I originally feared...
 
Premiere needs CUDA support to sing (nVidia card required). With CUDA enabled, it's buttery... without it, it's chunky.

Is that editing R3D's direct thats buttery smooth.. ? or do you have to transcode to a particular codec to get this smoothness.. ?
 
R3D's are smooth, with the caveat that I'm not working at full res.
 
If you tweak the playback settings down a little, even non CUDA's become much smoother... but Cuda is the way to go if you got the budget and the PCI X slot
 
I got a chance to check out Premiere Pro on a dual-socket Xeon E7-8830 workstation. Full-res 4.5K RC42 R3D (RED One) real-time debayer on Windows 7 Professional 64-bit and CS5.5 Trial without breaking a sweat and without CUDA! (The workstation was using AMD FirePro V5900) I presume a dual-socket E7-8850+ (i.e. 20 cores) might just eat through 5K Epic footage.

A system based around Core i7 2600 ($300) and GTX 560 ($200), is good for half-res real-time. I.e. 2K. Considering 4K monitors aren't readily available, native R3D editing is very much 2010. (Or 2009, if we look back to Vegas Pro 9)
 
On a new Mac laptop, you have to do everything in a low res for smooth playback..?
I tend to edit alot while away OS on jobs.
Jerky playback and time line drives me nuts.. and having to watch soft images becuase I have to go down to 1/4 res is uncool...

I do like the the fact though that you can grade and use R3D's direct though... but clunky and 1/4 res playback. not for me.

I'm sure when laptops get more powerful, I'll then rethink the transistion again.

thanks guys.
 
1/4 res may seem "low res" but it isn't really. Working with 4.5K footage, that is 1120x, or nearly 720p. The 13 inch Macbooks are 1366x. So it's nearly native res. Add to that the fact that the preview window is more like 400x! Even if you edit on a MBP 17, you get nearly 720p previews. I have a 1080p monitor myself, and 1/4 res with the ~ maximize certainly gives more than adequate previews. At 1/2 res it is almost as sharp as full rez as viewed on a ~2K monitor. But yes, you would need a desktop to utilize the potential of native R3D editing.
 
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