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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Apple Color or Adobe After Effects for grading

Yes, 32-bit will work with 10-bit material.
 
Yes, It's true, RAM preview is always painful. I think the button you mention is "Render multiple frames simultaneously" under Memory and Multiprocessing. This can sometimes make AE less stable in my experience, but does really speed things up for the most part. Here's to hoping there will be some sort of awesomeness going on with RedRocket in AE. That would be fantastic. Since most of the render (and RAM preview time) is spent debayering, we could get close to (or at) real time effects. Might not happen til CS5 though.
 
Yes, It's true, RAM preview is always painful. I think the button you mention is "Render multiple frames simultaneously" under Memory and Multiprocessing. This can sometimes make AE less stable in my experience, but does really speed things up for the most part.

from my experience there is an art to these settings...

if your going to use multiprocessors, you have to turn down the RAM cache in prefs to allow for enough RAM for each processor to work with. I leave multiprocessors off until I render, and only when I have long or render intensive sequences to write to disk. Otherwise I leave the RAM cache at a high volume and RAM preview. It seems most stable this way.
 
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