Chris Kenny
Well-known member
I think competing against Photoshop might have been a little out of their league (for now) adobe has and owns that market, 20+ years of photoshop development.
I don't know. Adobe has been essentially deliberately crippling itself over the last decade by refusing to support Mac-specific OS features, and increasingly wandering off in its own (usually bad) directions with respect to user interface... despite the fact that most of their Creative Suite customers are still Mac-based. The Photoshop architecture in many ways is also starting to show its age, as revealed by, for instance, the way Smart Layers work -- they're clearly trying to graft non-destuctive editing features onto an architecture that wasn't designed with that in mind.
I don't think Apple is especially interested in taking on Photoshop at the moment, but a vendor with access to serious OS X development talent, writing a Mac-only Photoshop competitor, would have a pretty good shot at producing a Photoshop-killer.
i honestly think FCP and Color were their most successful apps, and were really the things that sold the most mac pros. If it means it's gonna sell more hardware, they will develop more software. It's guaranteed. But as long as I-phone, touch, pad, and what not generate the most money from the masses, spotlight is gonna be on those items for now. Their pro-application/hardware stuff usually sleeper hits... I didn't even know FCS 3 was out until weeks after it released, it just kind of snuck itself in...
Again, it seems quite unlikely that there's much direct resource poaching between, say, the Final Cut Pro team and the iPad team. There's not going to be a huge amount of critical skill set overlap. And as far as dollars, Apple's continuously growing cash horde demonstrates the company very literally has more money than it knows what to do with. There's really no reason to think that the success of the iPhone or whatever has hurt Final Cut Pro in the slightest.
For the people wondering where this major update is... essentially rewriting an app like Final Cut Pro -- while simultaneously rewriting most of QuickTime (which Apple also has to do, in a world where Carbon is deprecated) is easily a three or four year project. Probably counting from FCS2, since FCS3 -- if we can call it that -- didn't look like the full team was working on it. That means we're just now entering the period when it might be possible to think they could consider shipping something. If we still know nothing this time next year, then it might be time to start worrying a bit.