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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Any Thoughts on Lightworks?

Absolutly Marc.
Softwares have little to do with talents.
At best they can help or complicate.Just like a great guitar player will have theSound on a 50 bucks guitar.And yes, most feature films are cutted in Avid.

The console price is indeed too high. And the fact that it worked for me better thanAny other NLE is very personal and what fits wellOne may not fit someone else.
Lw allows me to "feel" the spaciality (space) when cuttingBetter than others NLE and in the end it's justA matter of personal feeling and preferences.
For me, it's more organic, conects more directlyThe editor's mind to the story if I might say.It's implementation allows me a visual and spacialProject organisation in a more organic way.
"Less software", less buttons and menus,more like working on a real table. (trying toExplain it in english not being my native lenguageIsn't easy for me).

Anyway,The real reason of my post wasn't to pretend it'sThe best of the world. It's not perfect. No software is.
My intention was this: We all know what happened to LW at its goldenAge. Although I was too young, I knew the sad Story and how bad decisions Have forced their users to abandoned this great system
And it sank in memory of what a good NLE Should have been. It stopped to exist apart fromA bunch of niche users.
Then Editshare refloated it but, you know...a bit late,And most users had switched for long elsewhere.
Bad marketing, bad decisions in the chain...My intention was to say: "it's a great platform worthA look".

Some will find it's not for them, others willFind what I found. But I really do think this comboDeserves another place in the current panorama thanThe one it has now.
Frankly, NLEs do not make theEditor of course, but this is a very serious toolFor storytelling.
And above all, the idea that only in Avid you are sureTo get the "professionality" required for seriousProjects has become a mantra I hear everywhere, that I don't bite any longuer,
because hey, is a ScorceseMovie professional enough?

That was a bit my point on LW. You can cut seriousProjects with it. I would have liked Avid not bomb DS and not thatMuch pushing MC, that will be free soon.(have a freeVersion).
 
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...and...the most important!
Lucy the shark has a function. Lol...
 
Heh, surprised to see this thread got revived, but the question of "How should we do this thing" should be divorced from "How does everyone do this thing?"

The latter is important, sure. Some things are done a specific way because it's smarter. But factors change, and then all of a sudden, the reasons that that Thing is smarter are no longer there, but everyone still says "But this is smarter."

"What camera format should we shoot on?" "Well, all the TOP MOVIES are shot on FILM so we shouldn't at all possibly ever consider Digital." "Hmm, ok, but . . . we have a million dollar budget, and that means all of it will be spent on film and developing . . . we'll have no money even for crafty, let alone crew and actors and props and locations . . . " "But all the top movies are shot on film so we're shooting on film."

So, it's easy to demonstrate that "Because everyone does it this way" isn't the best argument. It's not a pointless argument, but it's not the end all and be all. If you show me an editor just out of college that has only ever used FCPX, and I say "Hey, we use Avid. Can you learn it?" and he goes "Sure." then yes, he'll have some ramp-up time to get familiar. But if he has good editing chops, he can learn the software and be fine. I would rather hire a good editor that has to learn the specific platform, than a bad editor that knows the platform. Maybe I'm the exception there, but with the rate at which software changes, we basically re-learn software once every 2-3 years anyway. Compare RCX now to RCX 3 years ago. Compare Resolve. Compare FCPX now to when it first came out. Compare Premiere. Compare Avid. We lose sight of how fast our programs of choice change because we are using them as they evolve. But they change a TON. Or they go extinct.

Compare Weapon now to Epic three years ago. Hell, if memory serves me, it was November of 2011, less than 4 years ago, that Scarlet was unveiled and opened for pre-order.

Point being, that we learn new things all the time, in tandem with just getting better at what we do, be it coloring, lighting, lensing, operating, editing, compositing . . .

So, is LightWorks a good tool? The people that say yes, are DIE HARD USERS. In my experience, when something has a small, but very emphatic following, that's usually something one should give a second look. When you are traveling, and find a small, dingy looking place, and the locals are lined up out the door to eat there, that's usually the best place to eat.
 
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