Hans von Sonntag
Well-known member
Hans, I'm curious about these tests. Can you references the results? In theory, this shouldn't be the case because Meta is meta. The RAW data is recorded the same regardless of how you "paint" the scene on set. Setting the WB (or any other meta settings) in camera should be mathematically identical to setting those same values in RC or RA (or any other R3DSDK tool).
Kyle, I think I didn't make myself clear. Of course Red's metadata hasn't got any influence on the RAW, hence "meta"data. But they have a big influence on how the RAW will be processed to RGB. The metadata gives Red's SDK orders how the RAW footage will be processed. You can change manually the settings AFTER the shooting, substituting the camera's metadata which can be pretty tedious, or you set the metadata in camera BEFORE the shooting in such a way that the processing will deliver the best possible results. I find that 250 ASA and 5000K does excatly this.
If you expose your footage well to the right with nearly clipping highlights and set metadata in camera to say 500 ASA the highlights will be cut off in the processed RGB/YUV footage. IMO, equally unnecessary quality reduction will occur when Kelvin are set to 3200 or even lower because here the blue channel will be pushed and hence the noise increased. WB such footage later in post off the orange cast, 5000K developed RGB footage works much better and produces less noise in the blue channel.
You can test this with greenscreen work under tungsten. Developing at 5000K will produce less noisier and therefore better to key footage. In the wide sea of reduser there have been several threads, some with pictures, that showed that clearly. I just don't know where they are to dive after them...
Hans