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3D - Flip flop. RCX Feature request

Jody Neckles

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This is one for Deanan.

I am working on a stereo 3D production shot on a mirror rig. I would like to use RCX with my the RED Rocket™ card to process my editorial deliverables. It would be great to have some geometry controls to flop the Left eye to be the correct way round before processing. With my existing tools the workflow is proving to be a little troublesome.

Is this something you would consider implementing?

I noticed build 30 has some U and V flip axis functions... is this for monitoring only or does it also affect the recorded R3D files?
 
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