Niki Drozdowski
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- May 7, 2009
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Hi everybody!
I am sure, this is a newbie question - but I am kind of a newbie to this. I am the producer/writer/director of a feature film - and now I am also the postpro-supervisor...
I ran the reconform-way in FCP7 as described in RED's whitepaper and recaptured everything in "as shot". So my Capture Scratch is filled with a lot of QT in 2048x1024 in REDCODE. When I do the "Send to Color" everything works fine. But I just tested an output rendering to DPX in Color in 4k WITHOUT THE ORIGINAL R3D MATERIAL CONNECTED. And it seemed to work.
So my question is: Are these 2k QT recaptured by FCP7 actually 4k, which it cannot display (and QTPlayer neither), but Color can? Or are these really 2k and I need glasses thinking that the rendered 4k DPX are actually 4k?
Please help a confused director...
I am sure, this is a newbie question - but I am kind of a newbie to this. I am the producer/writer/director of a feature film - and now I am also the postpro-supervisor...
I ran the reconform-way in FCP7 as described in RED's whitepaper and recaptured everything in "as shot". So my Capture Scratch is filled with a lot of QT in 2048x1024 in REDCODE. When I do the "Send to Color" everything works fine. But I just tested an output rendering to DPX in Color in 4k WITHOUT THE ORIGINAL R3D MATERIAL CONNECTED. And it seemed to work.
So my question is: Are these 2k QT recaptured by FCP7 actually 4k, which it cannot display (and QTPlayer neither), but Color can? Or are these really 2k and I need glasses thinking that the rendered 4k DPX are actually 4k?
Please help a confused director...