MikeCurtis
HDforindies.com
I took a deep breath and was about to write a long, screedy post....and Jeff Kilgroe pretty much wrote it for me.
So, what Jeff said.
Let me also add, for those that want 4K 60p, RAW port was to be uncompressed at that speed, and as Jeff hinted, Red has been somewhat mum on that subject for some time. We have 60p, onboard, at 3K. Good enough for now, use your PL35 lenses and you've cropped out the worst performing part of the glass, and should be good for at least circa 2K of "for real" optical resolved resolution (in terms of resolved line pairs, yadda yadda). Considering theatrical distribution is 800-1000 resolved line pairs delivered at best in most circumstances on film, and HDTV is 1080 pixels tall, unless you're planning drastic repo/pan&scan I'd say that's Good Enough.
As for 60p high res markets, it took so much work to get the current 720p and 1080i specs nailed and out, 60p would be a big push beyond. We'd need ubiquitous hardware support, then only a cable/sattelite provider could do it to the home for broadcast, or some newer/future Blu-ray spec (as someone mentioned).
PeterM - I respectfully disagree with your comments about Redcode56, that would actually be going in the less helpful direction. RC28 is circa 28MB/sec worst case scenario, RC36 about 36 MB/sec. Why would a HIGHER data rate help? That is going in the wrong direction if you want to record high frame rates onboard.
If you want high speed, Viper and Dalsa are not, I feel, The Answer. Dalsa DOES shoot 4K at up to 50fps, and that's great. I love how it handles blooming highlights - VERRRRRRY nice, one of their best attributes. I am not ultra loving highlight rolloff on my Red so far. Perhaps build 16 and more tweaking in post will improve that circumstance. I am unclear as to what frame rate is recordable on Codex - CAN it max out all the way to 50fps in 4K? Somebody chime in who knows.
Viper, however, shoots 1080i60, not 1080p60 - so you lose half your vertical resolution (we're processing a shot for a feature that way right now - Viper 60i to 60p conformed to 24p). For high speed, the Phantom cameras are great. The image is not great - LOTS of ways to make artifacts, beware banding, etc. - but shoot 1000 fps and deliver 1920x1080 - ROCK. The Phantom65 (shipping? dunno) was slated to do 4K at some hundreds of fps, but I don't recall how many off the top of my head.
"Movies" are still shooting at 24fps, and will for a while. I could see a market for "experiential" viewing - ride shows, etc. - at higher fps, and 3K@60p would be a decent place to start for that. Late and tired - anybody remember what the max fps is for the DCI spec? It is probably in my DCS notes from NAB of last few years, too lazy to check right now.
But my gut says we'll see Red Two (or a major Red One upgrade/mod) before that kind of thing goes mainstream.
My $0.02, feel free to disagree.
-mike
PS - oh, and if you wanted to do 60p, not only is it 2.5x the storage, and 2.5x the amount of rendering, but your system needs to be 2.5x faster to play it back in realtime. Considering how much CPU smashin' we're doing with 24p Redcode now, that is a pretty tall order (this year, anyway).
So, what Jeff said.
Let me also add, for those that want 4K 60p, RAW port was to be uncompressed at that speed, and as Jeff hinted, Red has been somewhat mum on that subject for some time. We have 60p, onboard, at 3K. Good enough for now, use your PL35 lenses and you've cropped out the worst performing part of the glass, and should be good for at least circa 2K of "for real" optical resolved resolution (in terms of resolved line pairs, yadda yadda). Considering theatrical distribution is 800-1000 resolved line pairs delivered at best in most circumstances on film, and HDTV is 1080 pixels tall, unless you're planning drastic repo/pan&scan I'd say that's Good Enough.
As for 60p high res markets, it took so much work to get the current 720p and 1080i specs nailed and out, 60p would be a big push beyond. We'd need ubiquitous hardware support, then only a cable/sattelite provider could do it to the home for broadcast, or some newer/future Blu-ray spec (as someone mentioned).
PeterM - I respectfully disagree with your comments about Redcode56, that would actually be going in the less helpful direction. RC28 is circa 28MB/sec worst case scenario, RC36 about 36 MB/sec. Why would a HIGHER data rate help? That is going in the wrong direction if you want to record high frame rates onboard.
If you want high speed, Viper and Dalsa are not, I feel, The Answer. Dalsa DOES shoot 4K at up to 50fps, and that's great. I love how it handles blooming highlights - VERRRRRRY nice, one of their best attributes. I am not ultra loving highlight rolloff on my Red so far. Perhaps build 16 and more tweaking in post will improve that circumstance. I am unclear as to what frame rate is recordable on Codex - CAN it max out all the way to 50fps in 4K? Somebody chime in who knows.
Viper, however, shoots 1080i60, not 1080p60 - so you lose half your vertical resolution (we're processing a shot for a feature that way right now - Viper 60i to 60p conformed to 24p). For high speed, the Phantom cameras are great. The image is not great - LOTS of ways to make artifacts, beware banding, etc. - but shoot 1000 fps and deliver 1920x1080 - ROCK. The Phantom65 (shipping? dunno) was slated to do 4K at some hundreds of fps, but I don't recall how many off the top of my head.
"Movies" are still shooting at 24fps, and will for a while. I could see a market for "experiential" viewing - ride shows, etc. - at higher fps, and 3K@60p would be a decent place to start for that. Late and tired - anybody remember what the max fps is for the DCI spec? It is probably in my DCS notes from NAB of last few years, too lazy to check right now.
But my gut says we'll see Red Two (or a major Red One upgrade/mod) before that kind of thing goes mainstream.
My $0.02, feel free to disagree.
-mike
PS - oh, and if you wanted to do 60p, not only is it 2.5x the storage, and 2.5x the amount of rendering, but your system needs to be 2.5x faster to play it back in realtime. Considering how much CPU smashin' we're doing with 24p Redcode now, that is a pretty tall order (this year, anyway).