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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

When is apple releasing 12 core Mac Pro?

Here's the problem. Most programmers are dullards who slept through 4 years of college writing assignments and playing video games. There's a reason they call it a CS degree. Many programmers have as much creativity as your average x86 processor. They've memorized a few tricks and become very efficient at shoe-horning what they know into existing situations with minimal thought of how something works. They're really good at solving tiny problems but very bad at solving architectural problems.

This isn't going to ever change. This isn't a generational thing that's just going to slip away. It's the nature of the beast because programming often attracts people who like solving little problems instead of big problems and because the volume needed to produce modern software means to some degree you simply can't get enough extremely talented and super creative people to make the real breakthroughs necessary in many areas to employ multi-core processing. A lot of these solutions need to be made at an almost academic not pragmatic level. What the industry I think is waiting for is a small group of really creative and ahead of the curve developers to write the tools to make writing multi-core invisible to the programmer.

Multi-Core right now is where real-time 3d graphics were 25 years ago. Everybody is individually solving each 3D problem one at a time all by themselves. The extremely talented and creative developers are finding new and innovative solutions but those solutions take time to dissipate into the collective consciousness and even then it only solves one problem. OpenGL and DX however provided a means where the work to make things go fast was left to the standard developers and the unwashed masses just needed to tell it where to go and what to do.

It's up to AMD, Intel and Nvidia (and many smaller companies now) I think to find the best and brightest who can solve the problem in a general high-level fashion so that even someone with my programming skill can just write it and let the compiler deal with it.

A good analogy is the Renderman Language or the new proposed hardware standards Optix and Caustic's OpenRL. You write the shader. You let the PhDs and visionaries figure out how to make it run fast on multiple platforms/hardware/cores.


reminds me of this Thomas Edison quote:

it takes about seven years to convert the average man to the acceptance of a solved problem.

R.
 
Here's the problem. Most programmers are dullards who slept through 4 years of college writing assignments and playing video games. There's a reason they call it a CS degree. Many programmers have as much creativity as your average x86 processor. They've memorized a few tricks and become very efficient at shoe-horning what they know into existing situations with minimal thought of how something works. They're really good at solving tiny problems but very bad at solving architectural problems.

That may be true for a lot of low paid code monkey jobs, but I know a lot of talented, creative developers and I'd say that the vast majority of people working on operating systems and creative apps are. The problem, in my experience, is management. A product usually starts with a strong base, but eventually funding moves away from architecture and goes into adding new features, and feature creep sets in. Even though the developers know things need to be overhauled, there are generally deadlines to meet, new features that need to go in, and things just end up being patched over. It's often not until the product finally gets too expensive to maintain that the work gets done. For example, on the project I'm working on, I've only just got to start rewriting libraries that really needed to be replaced five years ago, but there just wasn't any money for it...
 
I'm thinking they won't update them now and just wait for June...

Given June has become rather more software and iPhone rather then Mac Pro but never know...

Perhaps April along side potential FCS?

Macbook Pro's will come first though for sure though since those are long due for update...
 
Given though the 30" screen has been 1076 days...so time doesn't seem to play a huge thing here...

It's a matter of what people will more likely buy surely and at the same time keep in mind too that Mac Pro tends to be done around June time rather then now isn't it?

I could be entirely wrong...If I am...drinks on me ha..


EDIT:

Just saw the date, March...so most likely a round will be on me haha
 
TOMORROW TOMORROW TOMORROW!

I might actually buy my first computer that costs > $500 ! Well, that's usually all I have left over once I'm done buying hard drives ;)

I really hope they have either USB3 or eSATA. Preferably many ports of USB3 but we'll see... maybe they are too lazy and just drop the new chips in to the old motherboards. Please, no!

Here are the chips that'll be in it:
http://en.wikipedia.org/wiki/List_of_future_Intel_microprocessors

Scroll down to 6-core Xeons.

Bruce Allen
www.boacinema.com
 
I'm fine if we get Light Peak too.

They can replace all of the FW800 ports with Light Peak - and replace all of the USB2 ports with USB3.

I'm actually waiting on getting a laptop for this very reason - Light Peak sounds like such a nice solution to plugging in all of those external RAIDs etc and getting plenty of bandwidth.

I have an 8-drive RAID that uses those Infiniband-style cables but hopefully the next one would be a nice little thing with Light Peak for speed and USB3 for "slow" backup :)

Bruce Allen
www.boacinema.com
 
The CPUs are officially in the channel as of today, so lots of vendors making announcements or starting to take orders.

I'm expecting Apple to update the Mac Pro any day now. Realistically, I'm only expecting a minor spec bump for configuration options and a price adjustment. The new hexacore chips drop right into existing i7 and Xeon platforms, provided there is proper EFI or BIOS support. So I don't think we'll see a new Mac Pro system at this time, but probably later this year with the release of the 8-core Xeons.
 
Folks,

Here is some of my opinion on the 30" display.

The only place to get them in relatively short order is the Apple Store. Our Apple distributors are reporting zero stock on this item (none on the shelf) plus our ETA from the reseller Apple store that we order states 2-3 weeks.

From another perspective, think about where the panels that these 30" displays use are manufactured. Lately, its been 1-2 manufacturers only (I suspect LG since Apple has a $500,000,000 display contract with them).

Apple is not their only customer, so look around for other 30" displays and you'll find that Dell, Eizo, and HP all have new 30" displays that have only recently found their way into the channel. One report I read on the HP mentioned it was the best output they've ever seen:

http://www.crn.com/hardware/223000367

Given that this will most likely be the same panel used in the Apple display, and Apple 30" displays are otherwise hard to come by--we should see something soon on this front. And from the current reports--the display should be awesome.

Torrey
-----------------------------------------------
Torrey Loomis
President & CEO - Silverado Systems, Inc.
(916) 760-0032 • FAX (916) 404-5258
torrey@silverado.cc
Web http://www.Silverado.cc
Blog http://silveradosys.blogspot.com
Twitter http://www.twitter.com/silveradosys

Build your own RED Rocket system: http://bit.ly/7F4QA1
 
There was a thing about USB3 slow adoption by Apple since they want to push light peak...End of the article suggests they may skip 3.0

I would have otherwise thought it was foolish to skip USB 3.0, but I've since heard the same thing from another source who is in engineering and would be likely to know about USB 3.0 versus Light Peak.

We should see some really cool things roll out over the next year...

Torrey
-----------------------------------------------
Torrey Loomis
President & CEO - Silverado Systems, Inc.
(916) 760-0032 • FAX (916) 404-5258
torrey@silverado.cc
Web http://www.Silverado.cc
Blog http://silveradosys.blogspot.com
Twitter http://www.twitter.com/silveradosys

Build your own RED Rocket system: http://bit.ly/7F4QA1
 
I can confirm what Torrey says about the 30" ACD and short supplies. I'm expecting Apple to release a 27" LED-backlit display soon. Should be the same panel being used in the new DELL 27" IPS and the 27" iMac. For those not familiar with how it compares in size to the 30" panels out there, it is the same width and the pixels are the same size, but it is a 16:9 aspect rather than 16:10. So it has a pixel resolution of 2560x1440 (compared to 2560x1600 on the 30" panels).
 
By the way, it looks like the tables have turned on Apple and now Alienware is getting the love from Intel! :sifone:
 
haha...only on the processor front but chances are that Apple have something cooking over at Intel too...they were using a hackintosh to show light peak it seems at one of their presentations so intel does love Apple enough to build up a hackintosh instead of showing it off in a windows based machine which would be less of a violation of the EULA that's been discussed so many times (though Apple and Intel bond this is going to be eventually a global standard if it is to be successful)

Other thing could be that Apple are maybe a bit slow these days or perhaps doing something fresh? iPad cases slipping, Mac Pros long past due date as well as Macbook Pros etc. seems like somethings slightly going wrong over at Apple HQ...

If they can't off the bat hand out the new processors somethings up right?
 
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