Gavin Greenwalt
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When I was 7-8 or so I watched Star Wars for the first time. It was immediately my favorite movie.
But even as a kid. With absolutely 0 knowledge of anything related to film making I thought Yoda looked like a lame hand puppet. Tauntauns were stuttery and weird. Jabba the Hutt was obviously made of rubber. And the Rancor wasn't really scary because it was so obviously an effect of some sort.
I didn't notice Chewie (he's a guy in a suit but whatever he looks great) or anything else but those things in particular were obvious to me as rubber.
While the creative decisions that were made in the Special Edition I don't always agree with. I was blown away by the improvement in a few key scenes and for the first time it felt so real instead of being blatantly aware I was watching a stop motion puppet fight Luke.
It sounds like a lot of you just have a problem with the fantasy genre in general. Not CG. Gran Torino doesn't really lend itself to VFX. (I'm sure it has some, it has a VFX supervisor so you definitely missed them. Although the studio which did the VFX is now out of business.) I say you just have a problem with the genre and not the implementation because if they had made Pirates of the Caribean 10 years ago we would have had a dead looking silicon abomination which would have been lifeless and unemotional instead of the absolutely stunning and damn near perfect Davie Jones which we got.
There used to be two choices: Bad Effects or No Effects. Most movies still chose Bad Effects. The level of effects even in a bad film is far better than the rubber and silicon emotionless masks that people used to wear. Digital compositing has allowed far more ambitious miniature and live action integration.
There is nothing that was done before that can't be done much better now and far less obtrusively. Even if that means suits it means we can do hybrid approaches such as Narnia Half-Suit-Half-CG characters where the VFX teams can use practical real elements where affordable and desirable and use CG where most affordable and desirable.
Can it be over used? Of course. So can Pro-Mist filters. I personally thought the prologue to the Fellowship of the Ring was a better battle than the ROTK even though they had millions of more combatants just because the direction was better.
And honestly I would say Michael Bay make more egregious use of pyrotechnics than CG in his films--and they're almost all practical.
But even as a kid. With absolutely 0 knowledge of anything related to film making I thought Yoda looked like a lame hand puppet. Tauntauns were stuttery and weird. Jabba the Hutt was obviously made of rubber. And the Rancor wasn't really scary because it was so obviously an effect of some sort.
I didn't notice Chewie (he's a guy in a suit but whatever he looks great) or anything else but those things in particular were obvious to me as rubber.
While the creative decisions that were made in the Special Edition I don't always agree with. I was blown away by the improvement in a few key scenes and for the first time it felt so real instead of being blatantly aware I was watching a stop motion puppet fight Luke.
It sounds like a lot of you just have a problem with the fantasy genre in general. Not CG. Gran Torino doesn't really lend itself to VFX. (I'm sure it has some, it has a VFX supervisor so you definitely missed them. Although the studio which did the VFX is now out of business.) I say you just have a problem with the genre and not the implementation because if they had made Pirates of the Caribean 10 years ago we would have had a dead looking silicon abomination which would have been lifeless and unemotional instead of the absolutely stunning and damn near perfect Davie Jones which we got.
There used to be two choices: Bad Effects or No Effects. Most movies still chose Bad Effects. The level of effects even in a bad film is far better than the rubber and silicon emotionless masks that people used to wear. Digital compositing has allowed far more ambitious miniature and live action integration.
There is nothing that was done before that can't be done much better now and far less obtrusively. Even if that means suits it means we can do hybrid approaches such as Narnia Half-Suit-Half-CG characters where the VFX teams can use practical real elements where affordable and desirable and use CG where most affordable and desirable.
Can it be over used? Of course. So can Pro-Mist filters. I personally thought the prologue to the Fellowship of the Ring was a better battle than the ROTK even though they had millions of more combatants just because the direction was better.
And honestly I would say Michael Bay make more egregious use of pyrotechnics than CG in his films--and they're almost all practical.