JonathanF
Well-known member
Jim,
I'm really glad to see the Rocket coming in the near future. This will make our life much easier when posting.
One area we're interested in improving in our post workflow is when we go to compositing or other VFX post and need to convert footage to a format/gamut for VFX. Typically we use OpenEXR and then send it all back in either exr or dpx when we final the shots.
With a full Red production we now have an edl that's got entirely R3D footage conformed for timing with the exception of the exr or dpx data which is in a different format, etc.
What would be nice is if the Rocket could be used to convert the data BACK to R3D so we can avoid the issue where we're going to have playback hiccups in grading when we go from Rocket accellerated playback of R3D to a sequence of exr's or dpx files.
This would make life really, really nice and it seems the Rocket gives you everything you need to protect the codec etc.
Any chance of such a feature? I think you's make a lot of people really happy if it could be done.
Another question, will the Rocket have a read ahead buffer large enough to allow real time transitions? If now will you be able to put two Rocket cards in systems where you need multi stream playback capability (stereo comes to mind)?
Cheers!
:J
I'm really glad to see the Rocket coming in the near future. This will make our life much easier when posting.
One area we're interested in improving in our post workflow is when we go to compositing or other VFX post and need to convert footage to a format/gamut for VFX. Typically we use OpenEXR and then send it all back in either exr or dpx when we final the shots.
With a full Red production we now have an edl that's got entirely R3D footage conformed for timing with the exception of the exr or dpx data which is in a different format, etc.
What would be nice is if the Rocket could be used to convert the data BACK to R3D so we can avoid the issue where we're going to have playback hiccups in grading when we go from Rocket accellerated playback of R3D to a sequence of exr's or dpx files.
This would make life really, really nice and it seems the Rocket gives you everything you need to protect the codec etc.
Any chance of such a feature? I think you's make a lot of people really happy if it could be done.
Another question, will the Rocket have a read ahead buffer large enough to allow real time transitions? If now will you be able to put two Rocket cards in systems where you need multi stream playback capability (stereo comes to mind)?
Cheers!
:J