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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Sony Vegas 9 & R3d

I'm surprised by all the people experiencing crashes. Been using it all day and haven't had an issue. I'm curious as to what OS you guys are using (I'm on Vista64).

Hey Kaz, I have also been pretty stable, but slow, as I'm still on a Core 2 Duo, but plan to build a new system to handle the RED from my coming Scarlet.

Since your system is stable, could you share exact specs of your system? Specifically, what motherboard, CPU, memory and video card you're running. Thanks so much!
 
No problem, Mark. From my Newegg order...


Intel Core i7 920 Nehalem 2.66GHz LGA 1366 130W Quad-Core Processor

2 CORSAIR DOMINATOR 6GB (3 x 2GB) 240-Pin DDR3 SDRAM DDR3 1600 (PC3 12800) Triple Channel Kit Desktop Memory Model TR3X6G1600C8D

ASUS P6T6 WS Revolution LGA 1366 Intel X58 ATX Intel Motherboard

BFG Tech BFGEGTX2801024OC2E GeForce GTX 280 1GB 512-bit GDDR3 PCI Express 2.0 x16 HDCP Ready SLI Supported Video Card
 
ASUS P6T6 WS Revolution LGA 1366 Intel X58 ATX Intel Motherboard

That is good to know. This board will let you set your 920 up to 3.8Ghz easy. Just get a new cooler and you are good to go. Then again your RAM might not keep up, but it should overclock a a good amount.
 
Just want to say thank you to all for your inputs, this is very interesting and encouraging reading :)

Thommes Ulfeng
 
Mark, currently I'm using a velociraptor for boot and a 2tb internal raid 0 for editing (using 2 seagate drives).

Roberto, when I first put together the system I played around with some low level OC configurations and there was already some instability, so I nixed it. I'm moving to a Dual i7 Xeon setup soon anyway, so I'm not too worried about it.
 
wow. mixing media on the same timeline w/ rt playback w/o rendering. Put R3D along with ProRes422 without problems. pretty cool.

Anybody get the gamma and color space setting to work?
 
the gamma setting works, at least inasmuch as things certainly change in the preview when I change it. Color space doesn't do anything obvious.
 
Kaz, it must have been your RAM then. Based on several dozen people over at an overclocking forum the 920 and P6T can go up to 4GHz quite often, 3.8 being average and 3.6 the minimum.

If you go to dua l Xeon please let us know what Vegas does with the CPUS!

Why is it that when I set it to 32-bit float a minute change in brightness or contrast moved everything in huge increments? EDIT: Oh, it looks like setting the gamma to 2.22 fixes that. Can someone explain how these thigs work and what they are doing? I really think I should understand what is going on below the hood.
 
I have been testing V9 on my MBP (XP32) and it seems to work fine, with results similar as those posted above. No crashes thus far. It is really cool to be able to edit R3D directly and have all the debayer settings, effects applied, etc. play back in real time (albeit at a lower resolution) without any stuttering or slowing down of the program!
 
fyi: noticed that vegas90.exe still runs as a process in task manager after a crash. I had 3 running at once from subsequent crashes...
 
Why is it that when I set it to 32-bit float a minute change in brightness or contrast moved everything in huge increments? EDIT: Oh, it looks like setting the gamma to 2.22 fixes that. Can someone explain how these thigs work and what they are doing? I really think I should understand what is going on below the hood.

It sounds to me that it is because in 32bit float the gamma curve is uncorrected. This means that the further rite on the scale (voltage) the value the more effect (brighter) the value has, as the graph curves up. Small change in value big change in brightness.
Once you put a 2.2 gamma correction on the footage the effect contrasted the uncorrected up curve and created a linear graph. This means that the changes in values are in proportion to the degree of brightness on the graph. This is mainly because all video needs to be backwards compatible to the old tube monitors that have a non linear "up wards" curve.

Not sure I explained it clear enough but hope I helped.
 
I didn't get all of it, what I did get satisfied me. More than I need to know. Thank you for taking the time to explain.

Here is a little H.264 I was playing with, thanks Peter M. for uploading the RC36 4k .r3d's!

Vegas 9 - Pool Table

(4.8MB ; H.264 @ 6/3.5 ; 11sec of footage)

I was having a little trouble with getting rid of some of the blue spill on some of the billiard balls. I think I had a string of 10 effects and man, I love how I can't notice the degradation. I added a curve, three balances for highs mids and lows, saturation (I think), brightness and contrast, unsharp and two secondary correctors for the blue. This was graded on a consumer LCD, but if you have any tips for getting a better quality h.264 please share.

I think it crashes when I try to scrub or jump around in the timeline a lot. Also when I jump from a 4k to a 3k... not too happy about that. But if I take it slow it seems more stable.
 
Running here with 2K files (I don't have any 4K files at the moment) super well on Vegas 9.

Machines specs: Core I7 920 running OC'd at 3.2ghz, 12GB RAM, Leadtek GTX 285 video card, 1 TB 3 Drive Raid 0 array, 2 monitors (one running 30" 1920 x 1200 the other a 47" 1920 x 1080 as a preview monitor.

Triple boot system Win 64, Vista 64 ultimate, Window 7 64 bit RC 1.

Vegas 9 runs well on both Windows 7 and Vista but isn't supported on Win64 so no need to even install there. I was even able to call up a project file I had problems with AVCHD on Vegas 8.1 with losing the audio stream which was originally created in 8.0c and still works well there. Works fine with 9.0 so one bug fixed for me.

I'll try it out to see how rendering goes in various modes.
 
Vegas 9 runs well on both Windows 7 and Vista but isn't supported on Win64 so no need to even install there.

There's a 64 bit version available too...

****

Vegas 9 has been relatively stable on my machines here at home - but not so on my third machine, an older dual xeon workstation i have at our studio.

We had a color correction session for a commercial that was shot on RED, and i took the risk and tried the Vegas9 r3d workflow in actual production... there were constant crashes etc. hiccups through out the session - luckily the photographer that sat with me there had good nerves ;-)

It might be that it has something to do with the Blackmagic card i have there (or not, who knows...). Anyway, it was very unreliable on that machine...
 
I am running the 64 bit version of Vegas 9 but it doesn't support Win XP 64, only Vista 64 or Windows 7 64.

Anyway, here's an update. I went back to Red Cine to find some 4K files and the file I was looking at was 4K. For some reason Vegas reports it as a 2K (2048 x 1024) file when you look at the properties for the clip. So it appears to be working super smooth on a 4K file but its reporting it as a 2K for some reason unless I'm missing something in Vegas or a setup issue.

By the way REDCine doesn't work on Windows 7 64 bit, at least not for me. Works fine on Vista 64 and Win XP 64 though. In case someone wants to look at that and see what might be the problem. On my 1920 x 1200 display, just looks like the display is out of sync the moment you enter REDCine (latest version) and everything garbled looking. Have to use task manager to kill it.
 
So how smooth does your 4k plays at 2k/Half in "Good" preview? What sort of fps do you get in Vista and W7? I am still in XP land so I'll likely jump straight to W7 myself.

BTW, I get butter 24fps preview on 2k files played at half Good. And I even get that with a secondary on the table cloth.

You can really do a lot with older computers. Can't wait to build a new one though.
 
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