Welcome to our community

Be a part of something great, join today!

  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Sony Vegas 9 & R3d

donatello b

Well-known member
Joined
Dec 28, 2006
Messages
1,559
Reaction score
0
Points
0
looks like Sony Vegas 9 will edit Red "natively"...
don't know the fine details .. they should have derails at NAB ..

"4K Support New!
Vegas Pro 9 software natively supports frame sizes up to 4096x4096. The 4K image standard for digital cinema projection is 4096 x 2160 pixels. This level of resolution provides more detail and flexibility to pan and crop. It is ideal for compositing and video effects work, as it provides a high-quality final output. Vegas Pro 9 software also natively supports RED ONE™ files. You can open and edit .r3d files directly on the timeline as you would any other video file"

yu can click on the graphic next to "4k support NEW" and see decode settings
http://www.sonycreativesoftware.com/vegaspro9/videoediting
 
Just got an email notice of this this morning. Very, very good news, as I really didn't want to switch editors (which I would have already had to do had I elected to complete my RED One purchase when my reservation came up last fall rather than wait for Scarlett.)

I will go ahead and pre-order version 9 based on the native R3D support alone.

Donatello, did you interpret the announcement to mean that Vegas and DVD Architect have now been merged into a single application? Also, are you at NAB this week?
 
i think V9 & DVDa5 are still 2 separate applications ...
i had bought CS3/4 last year and never install either ..
been a Vegas user since Vegas 2 and beta tester since V3 ..was not a beta tester on V9

last year at NAB i spoke to Sony ( Dave Hill - then head of sony software team in USA) he said they wanted Vegas to be able to edit Red ... we then walked over to Red's booth to speak to Red team but Ted wasn't in - Dave said he would try again during NAB or after .. so looks like Dave did follow thru ....

haven't decided about NAB ??
do have plane ticket & hotel reservations for 22-23 ...
will decide tuesday AM ...
 
As much as I love hearing about new cameras and affordable pro lenses, this is the best news I've heard since the announcement of RED. Premiere has been okay, but is no substitute for that great Vegas interface & encoding quality IMO.
Audio-wise Vegas is on a whole other level.
 
Great news!

Great news!

I am ecstatic over the fact that Sony Vegas will be supporting Red One files natively! I was all set to plunk down a ton for a new Mac Pro and Final Cut to enable a switch to Red. This will save me a couple of grand towards my Scarlet purchase. I'm leaning S35 but I really want to wait to see what the mini-primes are going to cost for the 2/3 Scarlet. I will be curious to learn what if any drawbacks using this new version may present as compared to the Mac and Final cut as I am purchasing a new machine anyway. I am very comfortable with Sony Vegas having edited my most recent short on it. I have been very happy Sony Vegas so this is great news for me!
 
I'm here at NAB and saw it in action at the Sony booth. Real time 4k r3d playback on the timeline. Demo system is an 8core Athllon, so should be even faster on the new Nehalem Xeons.

Full access to the Metadata with sliders and such. No need for proxy or prores nastiness.

Vegas is officially 10bit capable now too, not just for Red. Full Rec709 finally plus linear and log (at least for Red).

Awesome news.
 
10 bit capable, great. I remember that being a concern from posts I read in the past. Thanks for the update
 
Other cool things, Vegas will capture sdi content and convert it to mxf compressed format in realtime. It was a great party tonight. The new production assistant plug in included with Vegas (developed by VASST) is uber cool too.
It seems they concentrated more on steak than sizzle this time (good). Much more stable, also Red files can be loaded in either the 32 or 64bit version. I'll ask more questions at the booth tomorrow (double check to make sure Rec 709 is fully supported outside of Red).

p.s. They guaranteed shipping on May 11. We should petition Jarred to create a Vegas work flow section soon after.
 
Also announced at the party, VASST Gearshift will offer Red Proxy files/support for systems that can't handle Red 4K.
 
Joe, thanks so much for that info, and please post anything else you learn.

I presume they were running in Vista 64? (I haven't made the jump yet from XP Pro.) Everything looked stable and responsive? Any idea what minimum system specs would be for, say, realtime 2K playback? I won't need 4K anytime soon.
 
As much as I love hearing about new cameras and affordable pro lenses, this is the best news I've heard since the announcement of RED. Premiere has been okay, but is no substitute for that great Vegas interface & encoding quality IMO.
Audio-wise Vegas is on a whole other level.
.

Hi Kaz, when you mention encoding quality over premiere, what format are you talking there, I've never used vegas and always looking for the best encoders for dvd and web delivery.
 
I'm here at NAB and saw it in action at the Sony booth. Real time 4k r3d playback on the timeline. Demo system is an 8core Athllon, so should be even faster on the new Nehalem Xeons.

Full access to the Metadata with sliders and such. No need for proxy or prores nastiness.

Vegas is officially 10bit capable now too, not just for Red. Full Rec709 finally plus linear and log (at least for Red).

Awesome news.

with regards to 4k playback, wat debayer level was that?
not even scratch can do 4k realtime, is that for real, 4k playback in realtime!

and obviously the r3d files are not limited to 10 bit right? as PPro is 16bit RGB color precision
 
Joe, thanks so much for that info, and please post anything else you learn.

I presume they were running in Vista 64? (I haven't made the jump yet from XP Pro.) Everything looked stable and responsive? Any idea what minimum system specs would be for, say, realtime 2K playback? I won't need 4K anytime soon.

I'll try to find out tomorrow. Spot was showing Red 4k footage on a laptop playing back at slightly less than real time.
in a note of irony, Spot used a Mac Book Pro as his preferred system in the field. It's very rugged. He runs Vista 64 Ultimate and Vegas on it. hehehe.
 
I'm here at NAB and saw it in action at the Sony booth. Real time 4k r3d playback on the timeline. Demo system is an 8core Athllon, so should be even faster on the new Nehalem Xeons.

Full access to the Metadata with sliders and such. No need for proxy or prores nastiness.

Vegas is officially 10bit capable now too, not just for Red. Full Rec709 finally plus linear and log (at least for Red).

Awesome news.

WOOOWWW.... Must calm down... I need to hear more about this... I am SO sticking with Vegas if this turns out to be flawless. I need SPEED, and Vegas has always lagged behind in a big way.

BUT about 5k 2.4?!?!!! This is so close yet so far away! I guess you could down convert from 5k to 4k and stay with .r3d? Might as well make a ProRes at that point? I'd love some opinions on this!

but is no substitute for that great Vegas interface

Audio-wise Vegas is on a whole other level.

Couldn't agree more!

Also announced at the party, VASST Gearshift will offer Red Proxy files/support for systems that can't handle Red 4K.

Could this give us everything we need? Some grading real time would be ideal but I guess that is still not near for any NLE running on a single station. But at least 100% solid RT playback?

Joe, thanks so much for that info, and please post anything else you learn.

I presume they were running in Vista 64? (I haven't made the jump yet from XP Pro.) Everything looked stable and responsive? Any idea what minimum system specs would be for, say, realtime 2K playback? I won't need 4K anytime soon.

Same here. This would make me jump because we'd need the memory. it really isn't an option. I haven't heard complaining about Vista for a while now.
 
Vegas 9 edits R3D

Vegas 9 edits R3D

Vegas Pro 9 software also natively supports RED ONE™ files. You can open and edit .r3d files directly on the timeline as you would any other video file"
yu can click on the graphic next to "4k support NEW" and see decode settings
http://www.sonycreativesoftware.com/vegaspro9/videoediting

!! Very interesting news, indeed, thanks for pointing it out! Looks like V9 has some significant new I/O capabilities:

Support for Gigapixel-Size Pictures
With Vegas Pro 9 software you can pan, scan, and crop extremely large images to create a movie sequence while maintaining HD resolution.

Opens and saves DPX and EXR (among others)
 
Also remember Vegas is still cpu centric. Does not utilize gpu.
But since demonstrations are running on slower amd chips at the booth, it will be interesting to see what a dual nehalem xeon setup will do.
In answer to the 10bit question, I meant it is supporting 10bit codecs it seems. It's processing for effects and such should be 32bit float. 32bit float was only partially implemented in 8.x. Now a popup dialog with sliders gives you the ability to modify Reds' metadata. You can choose between linear, log and Rec709.
I don't know if this is any better than Redcine at the moment. I don't know what will happen if traditional color correcting methods are applied, or even if they should be. Lots of questions, but have to remember, most people working the booths usually don't have deep technical knowledge of the product.
 
Support for Gigapixel-Size Pictures
With Vegas Pro 9 software you can pan, scan, and crop extremely large images to create a movie sequence while maintaining HD resolution.

Very cool indeed! I had some major issues trying to do this a while back.

Opens and saves DPX and EXR (among others)

I am sure lots will be VERY happy for DPX support.

In answer to the 10bit question, I meant it is supporting 10bit codecs it seems. It's processing for effects and such should be 32bit float. 32bit float was only partially implemented in 8.x.

Well yes, they were not going to roll back one of the best features in 32-bit floating. But now it is better? Faster? "Real"?

I still fear for speed. Them saying that the demo system at the booth is running off slower than currently out chips scares the crap out of me... that could be a blatant lie and they may have dual fastest Xeons under the hood for all we know... (any chance to check if at least it is a single CPU system? :) I am dead serious... You can never trust corporations.

I wonder if Vegas can work with a Kona type card for output to a production monitor? What is needed? My Vegas station never got a monitor so I don't know how I would go about that in my current version anyway.

I guess that native support if real would mean that you would grade once and right off the RAW info, so it would be like grading out of RED Cine and having the ability to tweak it whenever, however, re-do it, un-do it, always from the full RAW info.

A little list of questions I would love to ask them
:
1. Can I see the inside of the computer?
2. Will we be able to use 10-bit monitors?
3. How? (#2)
4. What about 5k footage?

Thanks Joe!!! Please keep us updated!
 
Back
Top