Welcome to our community

Be a part of something great, join today!

  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Avid DNxHD QT codec now posted!

MichaelP

Well-known member
Joined
Aug 18, 2007
Messages
2,567
Reaction score
0
Points
0
Location
Boston
http://www.avid.com/red/

Go to the Avid Resource TAB and you will find the v1.10 installer for Mac and PC for the Avid DNxHD codec. This updates solves the "noise" that was created when rendering directly to the Avid DNxHD codec from REDrushes or REDCINE.

Keep in mind that REDCINE and REDrushes still only default to the 175x/180x/220x codecs depending on frame rate.


Michael
 
It is dependent on the source file frame rate -

24fps = 175
25fps - 180
60(i)fps = 220

You can't choose it, just happens because of the number of frames per second.

Michael
 
Thank you.

Do you know if the slow import issue to Avid has been resolved? A while back, RedCine DNxHD files were taking an inordinate amount of time to be ingested into Avid (normally, such files would be ingested very quickly, since there should be no conversion/transcoding involved; however, there was some mysterious transcoding going on that was slowing things down somewhat).
 
fast import is being fixed for the next major release.

Michael
 
so here's a question then. i need to render out a BUNCH of clips that were shot at 2K 120fps TOMORROW for an AVID editor. I have not done this with AVID before. Do I simply render out the shots from RedRushes that I want to export, and select QT dnXhd codec, and then take them to the AVID editor and say, 'here you go.' Can that editor then import all the clips (there are 2 hours of clips) and be off to the races?

Any help with the most efficient way to do this would be greatly appreciated. Maybe Monkey Extract would help me??? as I have made selects using Final Cut Pro, and could export an EDL if this would in any way help me get only those clips I need processed into AVID codec.....

Help me kind AVID folk. Please.....
 
so here's a question then. i need to render out a BUNCH of clips that were shot at 2K 120fps TOMORROW for an AVID editor. I have not done this with AVID before. Do I simply render out the shots from RedRushes that I want to export, and select QT dnXhd codec, and then take them to the AVID editor and say, 'here you go.' Can that editor then import all the clips (there are 2 hours of clips) and be off to the races?

Any help with the most efficient way to do this would be greatly appreciated. Maybe Monkey Extract would help me??? as I have made selects using Final Cut Pro, and could export an EDL if this would in any way help me get only those clips I need processed into AVID codec.....

Help me kind AVID folk. Please.....

Yes you can use Monkey Extract for this. You can use it to render the clips from your cut, either each entire clip from your cut, or just the portion of the clips using the in and out points of the cut.
 
thanks nigel. i am seriously thinking your tool is the right one for my needs. If I buy it, is it an instant download? I need to begin process from .r3d to an AVID codec that the editor can work with, and I want a look applied to these clips. What is the best workflow to achieve this? And do I need any AVID Codecs installed on my Mac to make it happen? Thanks......
 
yes you need the AVID codecs installed otherwise you wouldnt be able to write/read from the codec. you can use red rushes to render to dnx 175 or higher, chosen by default due to frame rate. otherwise you can use compressor if you want to transcode from proxys/refs but you'd have to create new refs with your look you want if its gonna change based on cc.
 
Thank you.

Do you know if the slow import issue to Avid has been resolved? A while back, RedCine DNxHD files were taking an inordinate amount of time to be ingested into Avid (normally, such files would be ingested very quickly, since there should be no conversion/transcoding involved; however, there was some mysterious transcoding going on that was slowing things down somewhat).

Sean,

Isn't that something to do with AVI to MOV conversion issue? Just a thought.
 
No, apparently that's not at the root of it. RedCine outputs .mov files of any flavour. One of those flavours is DNxHD (a high-resolution, compressed QuickTime codec), which is one of Avid's "native" codecs. As such, DNxHD created outside Avid should be imported into Avid very quickly. Avid doesn't need to change the files. But RedCine has been doing something a bit different to the exported DNxHD files that caused the DNxHD files to slow down a bit on import into Avid. I didn't hear what that "something" was, but the RedCine transcoding was adding something to the files that caused Avid to take more time ingesting those files.

It's not too big a deal, because these RedCine DNxHD files still get imported into Avid perfectly, in my experience, and the pictures look great. Once this RedCine question is resolved, however, the files will be imported into Avid even faster.
 
A lot of the "slowness" of fast import is also on the Media Composer side in the way we optimize during the process. Work is being done specifically to this area for the next major release to make this much faster - basically "a copy".

Michael
 
Hi Sean, thanks for your report.

That sounds great Michael.

I have a question, what is the quality of DNxHD36 is like? Is it offline quality?
 
Hi Sean, thanks.

Japanese post production company with DS Nitris was talking about it that is offline, so it must be.
 
Back
Top