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  • Hey all, just changed over the backend after 15 years I figured time to give it a bit of an update, its probably gonna be a bit weird for most of you and i am sure there is a few bugs to work out but it should kinda work the same as before... hopefully :)

Best CC tool in Premiere

Not quite, Premiere support up to 32-bit float per channel, making in 128-bit per pixel (remember the alpha channel.)

Premiere Pro CS3 supports a wide range of 8, 16 and 32-bit per channel versions of both RGBA and YUVA. Pretty flexible.

whoops david, i am surprised - which fileformat would one use in premiere to load/store 32bit?
 
whoops david, i am surprised - which fileformat would one use in premiere to load/store 32bit?

Laguun, you should not be. I think this is at least the 3rd time you have been informed that Premiere is able to do 32 bits, but you keep on insisting on 16 bits. :biggrin:
 
whoops david, i am surprised - which fileformat would one use in premiere to load/store 32bit?

The Premiere Pro CineForm importer and exporter modules support the 32-bit float RGBA and YUVA modes. I guess there are other formats that support this, but that hasn't my concern. Premiere has a modern engine under that GUI, not everyone has caught on to this yet.
 
Laguun, you should not be. I think this is at least the 3rd time you have been informed that Premiere is able to do 32 bits, but you keep on insisting on 16 bits. :biggrin:

;)
Joofa, as you know i am recommending the Adobe CS Products quite a bit - and own several licenses of them. I often admitted that i am soewhat iompressed by the Adobe engine, and thats coming from a spoiled discreet/iridas/avid user.

I was asking David, not "misinforming".

We simply dont get any fileformat from redcine to premiere with >10bit per channel (which is good enough, but i would prefer to use even higher bitdepths for very complex post production pipelines).

With which fileformat do you guys manage to get >10bit per channel into premiere?

Here redcines (current release) fail with all formats, including tiff and psd to open in premiere if >10bit. Same with discreet products, their >10 bit fileformats also arent imported - i there a way which i am missing?


Its good to know that cineform has the option to use 32bit per Channel - that should be pretty futureproof - and the active metadata in cineform looks awesome.
 
;) With which fileformat do you guys manage to get >10bit per channel into premiere? Here redcines (current release) fail with all formats, including tiff and psd to open in premiere if >10bit. Same with discreet products, their >10 bit fileformats also arent imported - i there a way which i am missing?

Laguun,

PSD will probably fail, since REDCINE doesn't export PSD files. : )

But, TIFF and EXR will export high bit depths. I know of several customers that are using higher bit-depth TIFFs with no problems in their compositing pipelines.

What specific problems are you having?

Lucas
 
I have never been able to import 16bit tiffs into premiere CS3....it supports 8bit tiffs but doesn;t seem to support 16bit tiffs....am i wrong about this? Also Premiere CS3 doesn't seem to support DPX files either...
 
nothing wrong with using AE....but I like to do the opposite. I want to do all my editing in Premiere Pro and then export to AE for color correction.... but since Premiere pro doesn't take 16bit tiff I have to export everything twice from Redcine...one set in 8bit so I can edit them in Premiere and one set in 16bit so I can do a "replace footage" in AE and replace my 8bit files with 16bit ones....
 
New version of AE and PR supports project links.
I think it is supported only if you buy Creative Suite 3 Production Premium only.

So I export from REDCINE to DPX or TIFF, open AE project, no transcoding so far.

Then I link it from PR and work on it there, no transcodding.
Back to AE and out to Encore (no transcoding here as well) and then I pick delivery format hit process and then the first and last transcoding takes place.

You can hit transcode button in any stage in any module but I think if you do it in PR than PR will choke on 16 bit TIFF. Didn’t try it this way yet.
 
New version of AE and PR supports project links.
I think it is supported only if you buy Creative Suite 3 Production Premium only.

Yes, dynamic linking is a very powerful feature of Adobe. It was available in the previous version, CS2, also in addition to current version CS3.

However, I don't like one thing about it. I have noticed that if you don't have dynamic link but do have (separate installations of) AE and Premiere, then if you import your AE project in Premiere, then it would open up as separate clips properly on the timeline as if they were edited in Premiere. However, if you have dynamic link available, then it does not let you do that and shows the whole AE composition as a single consolidated clip.

I would use the non-dynamic link import feature a lot as I would export my FCP edited thingy to AE using Automatic Duck (and of course now my own plugin; see my signature :)), and then import the AE into Premiere. That way I could edit on FCP and then use some really good features / filters of Premiere as it will show each of my clip items separately, and apply different filters to separate clips. But with dynamic link I can only apply filters to the whole imported composition as a single clip.

I don't know how to expand an AE composition into clips in Premiere with dynamic link? Please let me know if there is a way.
 
I just create Sequence for my clip from AE
One thing I can't figure out is how to create sequence 4096x2048
It defults to 1920x1080

I also checked 16 bit tiff link from AE and it look like it is working.

805_1210727002.jpg
 
About Dynamic Link (Production Premium only)
In the past, sharing media assets among post-production applications has required you to render your work in one application before importing it into another—an inefficient and time-consuming workflow. If you wanted to make changes in the original application, you had to rerender the asset. Multiple rendered versions of an asset consume disk space and can lead to file-management challenges.

Adobe Dynamic Link, a feature of Adobe Creative Suite Production Premium, offers an alternative to this workflow: the ability to create dynamic links, without rendering, between new or existing compositions in Adobe After Effects and either Adobe Premiere Pro or Adobe Encore. Creating a dynamic link is as simple as importing any other type of asset, and dynamically linked compositions appear with unique icons and label colors to help you identify them. Dynamic links are saved as part of the Adobe Premiere Pro or Encore project.

Changes you make to a dynamically linked composition in After Effects appear immediately in the linked files in Adobe Premiere Pro or Encore; you don’t have to render the composition or even save changes first.

When you link to an After Effects composition, it appears in the target component’s Project panel. You can use the linked composition as you would any other asset. When you insert a linked composition into the target component’s timeline, a linked clip, which is simply a reference to the linked composition in the Project panel, appears in the Timeline panel. After Effects renders the linked composition on a frame‑by‑frame basis during playback in the target application.

In Adobe Premiere Pro, you can preview the linked composition in the Source Monitor, set In and Out points, add it to a sequence, and use any of the Adobe Premiere Pro tools to edit it. When you add a linked composition that contains both footage and audio layers to a sequence, Adobe Premiere Pro inserts linked video and audio clips in the timeline. (You can unlink these to edit them separately; search for “Unlink video and audio” in Adobe Premiere Pro Help.)

In Encore, you can use the linked composition to create a motion menu or insert it into a timeline, and use any of the Adobe Encore tools to edit it. When you add a linked composition that contains both video and audio layers to an Encore timeline, Encore inserts separate video and audio clips in the timeline.

Other ways to share content among Production Premium components include copying and pasting between After Effects and Adobe Premiere Pro, exporting After Effects projects to Adobe Premiere Pro, using the Capture In Adobe Premiere Pro command in After Effects, creating After Effects compositions from Encore menus, or importing Adobe Premiere Pro projects into After Effects. For more information, see the relevant component’s Help.
For a tutorial on Adobe Dynamic Link, see www.adobe.com/go/learn
 
Other ways to share content among Production Premium components include copying and pasting between After Effects and Adobe Premiere Pro, exporting After Effects projects to Adobe Premiere Pro,

Gosh, I could be so dumb :pinch: Of course, I am!! This is an inexcusable error. I guess RedUser forum can suggest an appropriate punishment for me.

Yes, indeed, I can export AE composition as Premiere Pro project, when I have dynamic link installed instead of trying to "Import" AE project directly, which will invoke dynamic link.

Thanks a lot Andrew.
 
I figured it out how to create 4096X2048 output in Premiere.
It is in Project defults, that simple.

I linked AE-PR-Encore on the clip level.

If only we have Cineform going realtime here would be prfect.

Also the secondary color correction in Color Finesse works great!
and there is HDR like effect in AE

Now I have to remember what I did.............
 
FCP also has a 32-bit float YUVA mode. If you don't use 16-bit or 32-bit float, straight clip renders will be not see much difference, the difference comes when using color correction. 8-bit rendering with color correction is prone to banding, also 8-bit integer renders clip super whites (and super black if you have those.)

It's probably why FCP render in YUV looks so much better than RGB.
 
We've played CineForm files through a Christie projector numerous times, usually through its DVI input from a PC, both HD and 2K source. Yes, you just take your PC or laptop to the projection room, hook it up and go! Simply assign the Christie projector as the second head on a dual DVI graphics card.

Isn't that limiting the proyected image to 8 bits/channel?
I know that bit depth isn't as crucial in the final product as it is during postproduction, but I understand there was a big fuss about the digital cinema standards being established on 10 bit because that was not enough, according to some specialists.

So, is DVI really a good protocol for cinema projection? Is it possible to push more than 8 bits through DVI?
 
Yes, the projected precision becomes 8 bits when using DVI. In a DCI or high-quality environment you'd (probably) prefer an HD-SDI interface. But in some festivals we've been involved with, and also in some objective quality evaluations we've been involved in, the organizers have preferred the simplicity of the DVI interconnection. The good news is that there is a simple inexpensive connection (DVI) and a more expensive yet higher quality connection through HD-SDI that offer choices for the project sponsor. CineForm software supports both.
 
Hopefully with displayport finally coming out, simple and high quality will be synonymous.
 
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